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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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I doubt I understand RAII just yet

Started by Angelic Ice in General Programming
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Replying to an old announcement thread

Started by Thaumaturge in GDNet Comments, Suggestions and Ideas
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XNA Width And Height Problem

Started by Bru Flu in DirectX and XNA
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Best practice for Loading/Unloading hugh amount of images

Started by NoAim in Graphics Programming and Theory
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Blinn Phong Normalization

Started by SourceDude22 in Graphics Programming and Theory
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Most important principles of game design?

Started by gameteacher in Game Design
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Looking for feedback on WIP *Final Boss theme?

Started by Rhodyn in Music and Sound
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Why do level editors have geometry creation features?

Started by Dave in General Programming
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Designing ownership

Started by captain_crunch in Game Design
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Looking for advice

Started by tomagocha in For Beginners
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Is it C# Territory?

Started by flipcoder in General Programming
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[D3D12] m_commandList->SetDescriptorHeaps

Started by cpyburn78 in DirectX and XNA
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Vulkan FBX runner with inputs

Started by sinsan in OpenGL and Vulkan
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Dread Signal on Steam Greenlight

Started by Crook in Your Announcements
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how good is rand() ?

Started by Norman Barrows in Game Programming
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Weird Lesson 43 Problem

Started by Leroy1981 in NeHe Productions
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What does the "Most Constrained" heuristic mean?

Started by HarrySpiderman in Artificial Intelligence
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Putting together a product trailer - where to start?

Started by Opwiz in Visual Arts
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Deciding on a Masters - Carnegie Mellon's Masters Entertainment Technology

Started by paraph in Game Industry Job Advice
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How can I share a .exe game?

Started by CrankyBoy in For Beginners
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Time - the most important factor.

Started by Topliner in For Beginners
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How do I design this kind of feature?

Started by SYJourney in Game Programming
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Is it real?

Started by Topliner in For Beginners
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Collision detection not working correctly

Started by brokentrumpet in For Beginners
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