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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Negative revenue on iOS, anyone experience it?

Started by mileafly in GDNet Lounge
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A 3D game engine for mobiles/ typical laptops?

Started by wburton72 in For Beginners
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Is this correct Reconstructing Position from Depth Buffer

Started by SIC Games in DirectX and XNA
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Strange Phong artifacts around the edge of specular spot

Started by p1p1 in OpenGL
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Libgdx TiledMapLayerTile issues

Started by Clobslee in Game Programming
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Started by MarioLuigiMan in For Beginners
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D3D12 Root Signatures for different shaders

Started by Funkymunky in DirectX and XNA
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Giving away some free 2D platformer resources (among other thigns :))

Started by Ravenmore in Your Announcements
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C++ Operator Overloading: Bitwise Operators & If-Check

Started by Flyverse in General Programming
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3D Projection to 2D screen space

Started by GameCodingNinja in Graphics Programming and Theory
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Started by WiredCat in Mobile and Console Development
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Game Idea

Started by Dogman in For Beginners
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opengl shadows - what kind should i use?

Started by JavaLucki in Graphics Programming and Theory
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GL_ACTIVE_ATTRIBUTES always returns 0 attribs, but they still work... how ?

Started by p1p1 in OpenGL
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Resource management questions

Started by Pilpel in Game Programming
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Is using a GUID (Globally Unique Identifier), a good idea for storing rpg items in the buffer?

Started by WombatTurkey in Game Programming
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Simple inheritance

Started by Azzazelus in For Beginners
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Which registrar should I use?

Started by Onigiri Flash in Business and Law
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Manager game league data

Started by Linkan in For Beginners
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Uploading SamplerComparisonState in HLSL

Started by newtechnology in DirectX and XNA
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What does mapping mean?

Started by UgaBugaUgaBuga in For Beginners
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Good Online Game Programming Course?

Started by Dark Sage in For Beginners
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Simple Steering Behaviours in C++

Started by Mybowlcut in Artificial Intelligence
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Games Development - Advice for starting out.

Started by Jack7771 in For Beginners
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