Jump to content

  • Log In with Google      Sign In   
  • Create Account


Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

Textures tear at distance

Started by Sparkz63 in OpenGL
New Replies

I am completely new. As in really new.

Started by AnzeiKazumi in For Beginners
New Replies

How to invent names (theory)?

Started by Acharis in Writing for Games
New Replies

Advanced game structure

Started by Eliburgi in Game Programming
New Replies

Long delay when creating device object.

Started by jamesxli in DirectX and XNA
New Replies

is multimedia fusion 1.2 for programmers?

Started by LAURENT* in For Beginners
New Replies

Lighting and Sprites

Started by dsm1891 in For Beginners
New Replies

Issue with OpenGL demo using Catalyst Drivers (Linux and Windows)

Started by theWatchmen in OpenGL
New Replies

Converting STL heavy static library to shared

Started by 3DModelerMan in General Programming
New Replies

How dangerous is returning a initialized pointer in C++?

Started by SIC Games in General Programming
New Replies

Christian games

Started by Kk1496 in GDNet Lounge
New Replies

Spritebatch, source rectangles and pixel shaders

Started by quelluomo in DirectX and XNA
New Replies

Concern on "paying to enter" a project

Started by GeneralJist in Production and Management
New Replies

[3D] Small Tanks

Started by EchoIT in Your Announcements
New Replies

Jumpi Jumpo - New game

Started by honghoa.nd in Your Announcements
New Replies

New Dungeon Audio resources for fantasy games

Started by Evil Audio in Your Announcements
New Replies

Advices for MMORPG programming

Started by gsdg123 in Multiplayer and Network Programming
New Replies

[Help] c++ Allegro, PuyoPuyo colors comparative?

Started by javiside in For Beginners
New Replies

Check if GLEW already initialized?

Started by TooMuchCoffee in OpenGL
New Replies

[3D] ONE DAY for Ched

Started by EchoIT in Your Announcements
New Replies

FlyCraft Herbie: Crazy Machines [iOS, Android, BlackBerry]

Started by harkal in Your Announcements
New Replies

Football (soccer) physics

Started by Retro Owl in For Beginners
New Replies

Exception question

Started by codder in For Beginners
New Replies

Indicator arrow for offscreen objects

Started by Misantes in OpenGL
See More Articles

Latest Articles
Mobile Game Crowdfunding Experience from Two Kickstarter Campaigns
By Andrey Vlasenko
Making a Game with Blend4Web Engine. Part 1: The Character
By Evgeny Rodygin
Abusing the Linker to Minimize Compilation Time
By Tom Roe
The Art of Feeding Time: Interface
By Derek Koncewicz
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Design of an Indie Action Game
By Mike Shafer
Investing in Community Management
By Kevin Harwood
The Art of Feeding Time: Characters
By Radek Koncewicz
4-Layers, A Narrative Design Approach
By Thomas Grip
Dynamic Narrative in The Hit
By Dan Stubbs
Pathfinding and Local Avoidance for RPG/RTS Games using Unity
By Nikolay Dyankov
Flexible particle system - The Container
By Bartlomiej Filipek
The Latest Evolution in Microtransactions
By Kevin Harwood
Getting into Games through Education: Preparing for Interview
By Liyaan Hasan (stitchs)
Ensuring Fluent Gameplay in MusiGuess - Forward-Caching JSON/JSONP with Nginx
By Carsten Germer
From Game Prototype to Release in 2 Months
By Dmytro Hreshko
Advertising Through YouTubers
By Kevin Harwood
Creating the Financial Model for your Company Part I
By Sagger Khraishi
How To Make Videos For Games
By Kirill Kliushkin
The Viral Formula
By Kevin Harwood
Introduction to Unity Test Tools
By Lior Tal
Creating a Very Simple GUI System for Small Games - Part III
By Martin Prantl
From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By Martin McBain
Orbital Debris – Making an HTML5 Game With Phaser
By Wolfgang Graebner
Entities-Parts III: Serialization
By David Chen
Creating a Very Simple GUI System for Small Games - Part II
By Martin Prantl
5 Core Elements of Interactive Storytelling
By Thomas Grip
Tips For Exhibiting Your Games
By Dave Mitchell
Creating a Very Simple GUI System for Small Games - Part I
By Martin Prantl
Pitching Your Game to Asian Publishers
By Michel Mony



PARTNERS