Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!

Newsletter Signup

Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

shadow mapping problem

Started by stonehat in OpenGL
New Replies

Trying to write my own GUI with SFML

Started by lride in General Programming
New Replies

Full working example to capture screen using DirectX

Started by paul_v1231 in DirectX and XNA
New Replies

ISO quick max distance check

Started by lakedoo23 in Math and Physics
New Replies

Spherical Harmonics "shortcuts"

Started by maxest in Graphics Programming and Theory
New Replies

Combining meshes

Started by myvraccount in Math and Physics
New Replies

Render Objects in Retained API

Started by noodleBowl in OpenGL
New Replies

Font Rendering without bitmap textures for localization

Started by judeclarke in Game Programming
New Replies

Box2d car accelerator doing wrong , car doesn't accelerate Right

Started by umen242 in Game Programming
New Replies

Average games length databse?

Started by Ricki80 in Game Design
New Replies

hello! just joined.

Started by sir_khris in For Beginners
New Replies

Weird glitch with overlapping polygons

Started by myvraccount in DirectX and XNA
New Replies

Triangle is not visible - PathTracing

Started by IsItSharp in Graphics Programming and Theory
New Replies

Marriage Survival Sim "Our Personal Space"

Started by Andrea L. in Your Announcements
New Replies

Climbing the @#$ stair

Started by spek in Math and Physics
New Replies

My first game

Started by a11an in Your Announcements
New Replies

Very strange behavior at DrawPredicated with Intel GPU

Started by LHLaurini in DirectX and XNA
New Replies

Brick Destroyer (an ECS example)

Started by Momchil in Your Announcements
New Replies

Best engine for developing a 2D roguelike

Started by Joost_Kivits in For Beginners
New Replies

Saving High Score, Particle Effects, 3D Shader Effects

Started by tburns517 in DirectX and XNA
New Replies

(In)efficiency of Event Handlers in a flexible game

Started by Flyverse in Game Programming
New Replies

ASCENT Platform Game - Concepts for a Game Inspired by Crash Bandicoot, Spyro and Rayman - Thoughts?

Started by Dean Clarke in Your Announcements
New Replies

LOST ORBIT: Coming May 12 2015 on Steam and PS4

Started by PixelNAUTS in Your Announcements
New Replies

How To Make An RPG

Started by Levent Cpp in For Beginners
See More Articles

Latest Articles
Dynamic vertex pulling with D3D11
By Kirill Bazhenov
Giving Away $17,000 Worth of Toto Temple Deluxe at Pax East
By Yowan Langlais
Call Unity3D Methods from Java Plugins using Reflection
By Ali Afrougheh
Shader Cross Compilation and Savvy - The Smart Shader Cross Compiler
By Apostol Dadachev
Crowdin: Localizing Without Pain
By Kirill Kliushkin
Automated Deployment of Your Game
By Craig Edwards
Tips for Designing and Developing Free-to-Play Games
By Jose Maria Martinez, 'Hafo'
Arcade Machines and Gaming Library Pigaco - Devlog #0: Introduction & Architecture
By Max Heisinger
Cache And How To Work For It
By Joshua Waring
Creating a Movement Component for an RTS in UE4
By Dmitry Terekhov
How to check that a player's PC meets your requirements
By Craig Edwards
Substance Painter Review
By Kelly L. Murdock
My GDC virginity: Of indie loserdom, hope and friendship.
By Peter Cardwell-Gardner
Skeletal Animation Optimization Tips and Tricks
By Peyman Massoudi
How to Pitch Angry Birds, If It Were an Unknown Indie Game
By Drew Giovannoli
Persistent Mapped Buffers in OpenGL
By Bartlomiej Filipek
10 Tips From Global Game Jam 2015
By Tobiasz Siemiński
Visual Tools For Debugging Games
By James Wucher
Making a Game with Blend4Web Part 7: Enriching the Game World
By Mikhail Luzyanin
GDC Social Tips
By Ming-Lun "Allen" Chou
Estimating Effort for Small Projects
By James Wucher
How to create game rankings in WiMi5
By WiMi5
Multi-threaded Keyboard Input for Fixed-Time-Step Games
By Irlan Robson
4 Simple Things I Learned About the Industry as a Beginner
By Laszlo Fuleki
Making Machines Learn
By Jean-René Couture
The Top 10 Languages for Localizing Your Mobile Game
By Kirill Kliushkin
Standard Gameplay and IAP Metrics for Mobile Games (Part 3)
By Andy Savage
Barebones of Quests
By Gavyn Bryan
From Never Doing Game Code or Game Art... To A Full Game In Unreal Engine 4
By Markus Skupeika
When do videos need voiceovers?
By Kirill Kliushkin