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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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C++ as a scripting language

Started by Salty Boyscouts in General Programming
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How can i save player data, and how to prevent cheating?

Started by Forenkazan in For Beginners
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Memory management for 3D wide-open sandbox

Started by aerojockey in OpenGL
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Virtual Currency Implementation

Started by KingArbinV in Game Programming
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Internal error in ms compiler

Started by Waterlimon in APIs and Tools
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Is gamesdevil.net an imposter of gamedev.net?

Started by Allen Chou in GDNet Comments, Suggestions and Ideas
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mipmaping a texture after being writen by FBO

Started by IYP in OpenGL
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SDL Mixer

Started by ICanC in For Beginners
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Making a text-based adventure game with Ruby

Started by Nick.Galusha in Game Programming
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GLSL/shader Tutorials?

Started by Sleicreider in Graphics Programming and Theory
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How to make 3D art look more like a 2d?

Started by UgaBugaUgaBuga in For Beginners
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Effects11 lib, Win7, Win8 SDK issues

Started by cozzie in DirectX and XNA
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RPTRIS - FUSION BATTLE OF TETRIS AND ROCK PAPER SCISSORS

Started by geod in Your Announcements
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What are scene managers and how do they work?

Started by username001 in For Beginners
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Games Making Inroads into Medicine

Started by shuma-gorath in GDNet Lounge
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Search Algorithm for fast key lookup?

Started by lucky6969b in General Programming
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Specular lightmaps to define material's shininess

Started by Lionel Pixel in Visual Arts
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I don't quite understand this code snippet (OBB intersection)

Started by lucky6969b in DirectX and XNA
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Window-sized texture problems when nearing/exceeding screen size

Started by mikev in OpenGL
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Unit setup

Started by lucky6969b in Game Programming
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From faces to NetRadiant map planes

Started by esa1 in Graphics Programming and Theory
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livecoding.tv

Started by MarioLuigiMan in Your Announcements
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Slerp over a triangle?

Started by theagentd in Graphics Programming and Theory
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Fading texture

Started by 17b29a in DirectX and XNA
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