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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Texture dimension vs file size performance

Started by Njguy in OpenGL
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Temporal coherence and render queue sorting

Started by Xycaleth in Graphics Programming and Theory
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Why using std::string when you can create it yourself...

Started by Finalspace in Coding Horrors
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My games does not work on Mac but works in Windows

Started by warnexus in Game Programming
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Can you explain to me this code !

Started by koka282 in For Beginners
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Linker Errors

Started by George Anastasov in For Beginners
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Interpolation of values on random points in 2D

Started by mrpyo in Graphics Programming and Theory
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Linked List vs. Ring Buffer for memory pool management

Started by SeraphLance in General Programming
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Skybox issue

Started by BlackJoker in DirectX and XNA
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Should I stick with programming or game engine?

Started by ngbeslhang in For Beginners
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sounds not working in android

Started by aestebanp in Game Programming
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.SWF files and PHP (Flash Cs6)

Started by cdosrunO1 in Game Programming
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Learning by Starting a minor 2D Project. Need help with Setting up the IDE

Started by Magic Karp in For Beginners
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What can be scripted and what should not in a server?

Started by rogerdv in Multiplayer and Network Programming
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glDraw*Instanced unsupported? - Intel

Started by TheDep in OpenGL
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What is your favorite anime character?

Started by yuno44907 in Game Design
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HLSL discard and PIX

Started by neeker in DirectX and XNA
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Multiples of 16B constant buffer or Microsoft gone mad.

Started by InfoGeek in For Beginners
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c++ Performance boost needed

Started by .chicken in General Programming
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Game development for kids guide

Started by Serapth in For Beginners
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[Free][Android] Race Hero - an addictive racing game

Started by LBE in Your Announcements
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CMake - Force Boost.Python to link python 2.7

Started by TheComet in Build Systems and Source Control
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Pit Runner: Jumpy [Free][Android]

Started by soulman2150 in Your Announcements
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PYTHON SERVER CLIENT CHAT SYSTEM

Started by retroworld in Multiplayer and Network Programming
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