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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Where do you prefer to store the device and effect handles

Started by lucky6969b in General Programming
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Why does this code work? (Drawing in screen space)

Started by VanillaSnake in DirectX and XNA
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graphics programming with C++

Started by MRQ in For Beginners
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D3D11 How not to draw the pixel when alpha in texture is 0

Started by pseudomarvin in DirectX and XNA
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Graphics engines: what's more common; standard vertex structure or dynamic based on context?

Started by axefrog in Graphics Programming and Theory
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Help - getting input form windows

Started by HeroThatBreaksEverything in Game Programming
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Help with CSS and fonts

Started by Sik_the_hedgehog in GDNet Lounge
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2D Platformer: Choosing a physics engine

Started by Flyverse in Game Programming
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Infinite Fractal

Started by -XM- in DirectX and XNA
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Nondeterministic access violation (in driver thread?) when creating 12th/17th window

Started by Waterlimon in OpenGL
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Entity/Component System - Understanding Event Priority

Started by UnscrypteD in For Beginners
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finding the height of a pixel in model space (HLSL)

Started by PanicRave in Graphics Programming and Theory
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puzzling bullet physics btVector3 issue

Started by dendrite in APIs and Tools
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Is it advisable to use a scoped_ptr in CreateFrame? (D3DX9)

Started by lucky6969b in General Programming
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Best loading screen.

Started by Oolala in GDNet Lounge
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Create many factory methods

Started by IceCave in For Beginners
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Horror game settings

Started by Bumblefish2 in Game Design
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Supernatural Graveyard Sim - Gameplay Video

Started by GamesOfTheAbsurd in Your Announcements
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Improving skills

Started by AhmedCoeia in GDNet Lounge
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C++ tinyDir lib issue

Started by noatom in General Programming
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Trying to understand internals of visual scripting.

Started by Kokoro Panda in General Programming
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SSE denormals

Started by xoxos in General Programming
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Memoreon - Intensive memory game available now! (iOS)

Started by Firefell in Your Announcements
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Turn taking, instant or notify?

Started by SkurtCastle in Multiplayer and Network Programming
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