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Welcome - Get started with GameDev.net
Interesting Topics
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assimp animation

Started by poigwym in Graphics Programming and Theory
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Steamworks <16?

Started by Opisek in Business and Law
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Toggling buttons on a toolstrip

Started by myvraccount in For Beginners
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Dx9 2 triangles combine

Started by hhpp228 in DirectX and XNA
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Iam new and I don't know where to begin

Started by Phantom Trickster in For Beginners
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Designing UI library - positioning items in containers

Started by Ivorne in General Programming
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Do you usually prefix your classes with the letter 'C' or something else?

Started by lucky6969b in General Programming
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Cloudhosting a C# Console Application utilizing UDP

Started by Gorkadread in Multiplayer and Network Programming
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Blocking movement on collision

Started by Ex0Matter in For Beginners
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Can't render 2 triangles in a basic DX11 example

Started by rekotc in DirectX and XNA
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When will SlimDX be updated so as to contain also DirectX 12 ?

Started by mmkk in DirectX and XNA
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Are Third Party Game Engines the Future

Started by SephireX in Game Programming
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Gamepad gesture recognition

Started by lordGoldemort in Game Programming
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Oracle loses Java API case against Google

Started by ChaosEngine in Business and Law
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simulate battles - cavalry?

Started by suliman in Game Design
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Should I use LWJGL 2 OR LWJGL 3?

Started by JemC in For Beginners
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Basic Programming Resources

Started by itian.kongu in Your Announcements
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Temple of the Abyssal Winds Complete

Started by gdunbar in Your Announcements
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How would you scale single-threaded server?

Started by maunovaha in Multiplayer and Network Programming
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responsiveness of main game loop designs

Started by Norman Barrows in Game Programming
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TinyXML2 Segfault.

Started by zerophase in General Programming
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how to chose open_gl libary?

Started by RunBerserk in For Beginners
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[D3D12] Unbinding RTV and DSV

Started by _void_ in DirectX and XNA
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NV Optimus notebook spend too much time in copy hardware queue?

Started by alek314?? in Graphics Programming and Theory
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