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Project Summary

  • Title: Goblin King!
  • Developer: Anthony (AMM Software)
  • Platform: PC
  • Project Status: Pre-Alpha
  • Release Date: 01 January 2014
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Goblin King!

Inspired by tons of RPG Sims, I'm starting the development of my own game: hopefully involving the managment of Goblins and other creatures in a world made of blocks!

Platform: PC
Project Status: Pre-Alpha
Developer: Anthony (AMM Software)
Release Date: 01 January 2014
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Key Features

System Requirements

Targeting purely Windows at the moment.

No stories found


The hope is to get a playable Alpha ready for download in late Novemeber, that will hopefully feature basic systems for a reasonable number of areas of the game:

            1) Building

            2) Farming

            3) Combat

            4) Gnome motorbikes... maybe

wondering if 4 is a joke...

Update! Have been working away, setup a development blog to talk about some of the things I'm doing with the game.


I'm using C#, so hopefully lots of interesting C# stories/snippets will be up there,



wondering if 4 is a joke...


Me too.... the idea of motorbikes is more centered around the concept of oil extraction...


So in the world, the idea is that there will be large pockets of oil deep in the earth, that your men/goblins/dwarfs can extract and bring to the surface in barrels to use for lighting/powering engines/ or something else??