Maurine Starkey is a founding member of Westwood Studios. She has worked as an art instructor, lead artist, art director, creative director, producer and game designer for over 24 years, plus continues to paint, sculpt, storyboard, and illustrate books, paper games, and comic books.
How long does it take to develop a game? Justin Ma, co-developer of the award winning game, FTL: Faster Than Light, has been there and back. design3 got a chance to chat with Justin at GDC 2013, where he shared the details on his previous work in China, his unbelievable Kickstarter success, the work it took to create FTL, the design tools used, and more.
What does it take to develop video game hits? Only 8-bits! Design3 chatted with Beau Blyth at GDC 2013, where he told us all about what it's like to be a solo developer, his desire to make an NES game and the details on his hit-game, Samurai Gunn
Design3 got a chance to chat with Marc Singer of Nival at GDC 2013, where he shared his favorite part about being a producer, the challenges of international publishing and some details on the upcoming MOBA/SRPG, Prime World