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Visual Arts Articles

Article Listing

The Challenge of Having Both Responsiveness and Naturalness in Game Animation

Published in Visual Arts

By Peyman Massoudi - This article discusses techniques to bring both responsiveness & naturalness to animations for increased entertainment

Substance Painter Review

Published in Visual Arts

By Kelly L. Murdock - Take a look at this different approach to adding details to a model, not through texturing but by actually painting materials onto the model

Inside the Indie Art Process of Archmage Rises

Published in Visual Arts

By Thomas Henshell - Thomas Henshell and Rogier van de Beek dive deep into how they make the artwork being produced for Thomas’ upcoming 2D RPG Archmage Rises.


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Blender 2.5 - Interface Video Tutorials

Jul 02 2011 11:20 AM | Posted By design3 in Visual Arts
This is an affiliate program banner - registering for design3 will also help benefit GameDev.net! Hello from design3!design3 is happy to feature another tutorial series here on GameDev.net – this time our focus is on Blender. Blender is a great open-source 3D graphics application. We love the tool, but know that the interface can be a bit tricky to master. That’s why we’ve selected to featur...

Tagged With:  blender  chapter  design3  learn  interface  tutorials  tools 
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3ds Max 2012 Review

Jun 15 2011 10:00 PM | Posted By Kelly L. Murdock in Visual Arts
Autodesk recently released new versions of their popular 3d packages including a new version of 3ds Max. 3ds Max is available as a stand-alone package or as part of the Entertainment Creation Suite bundled with Mudbox, MotionBuilder, and Softimage. Check out what's new!

Tagged With:  new  max  textures  3ds  renderer  system  iray  figure  substance 
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Autodesk Previews a Games Production Solution

Mar 01 2011 11:00 PM | Posted By Kelly L. Murdock in Visual Arts
It's GDC time again and in response to the conference Autodesk has a flurry of new announcements including new versions of its various Digital Entertainment Creation packages, including their new animation technology codenamed 'Project Skyline'

Tagged With:  new  maya  game  2012  engine  project  skyline  been  autodesk 
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3D in Photoshop: The Ultimate Guide for Creative Professionals

Jan 31 2011 11:00 PM | Posted By Zorana Gee, Pete Falco in Visual Arts
In this book chapter excerpt, artist Stephen Burns walks you through painting, texturing and lighting techniques with Photoshop CS5

Tagged With:  fig  step  figure  texture  select  layer  car  add  image 
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Softimage 2011 Review

Jan 04 2011 10:00 PM | Posted By Kelly L. Murdock in Visual Arts
We look at the latest features of Autodesk's Softimage application

Tagged With:  softimage  using  face  2011  ice  new  data  robot  includes 
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Softimage 2011 Review

Jan 04 2011 10:00 PM | Posted By Kelly L. Murdock in Visual Arts
We look at the latest features of Autodesk's Softimage application

Tagged With:  softimage  using  face  2011  ice  new  data  robot  includes 
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Building Brawl-Handling Interacting Characters in EA Sport's MMA

Nov 30 2010 02:35 AM | Posted By Kelly L. Murdock in Visual Arts
We talk to the art and technical designers behind the animation and construction of the fighter models used in EA's latest MMA title

Tagged With:  fighters  fighter  team  game  mma  sweat  system  animation  texture 
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Building Brawl-Handling Interacting Characters in EA Sport's MMA

Nov 29 2010 11:00 PM | Posted By Kelly L. Murdock in Visual Arts
We talk to the art and technical designers behind the animation and construction of the fighter models used in EA's latest MMA title

Tagged With:  fighter  team  fighters  game  mma  system  sweat  animation  texture 
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