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Visual Arts Archives

How to Record High Quality Video of Your Game using a Slow Computer UNDER REVIEW
By Jarmo Kukkola
Published 08 September 2014
Autodesk Maya 2015 Review
By Kelly L. Murdock
Published 09 August 2014
The Art of Feeding Time: Animation
By Matt Kidd
Published 09 September 2014
3ds Max 2015 Review
By Kelly L. Murdock
Published 23 July 2014
The Art of Feeding Time: Interface UNDER REVIEW
By Derek Koncewicz
Published 17 July 2014
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Published 10 July 2014
The Art of Feeding Time: Characters
By Radek Koncewicz
Published 05 July 2014
The Total Beginner’s Guide to Better 2D Game Art
By Mark Simpson (Prinz Eugn)
Published 14 May 2013
Physically Based Shading For Artists
By Andrew Maximov
Published 14 February 2014
Ditching Diffuse Maps
By Andrew Maximov
Published 04 February 2014
Efficient Art Production: Theory and Practice
By Andrew Maximov
Published 23 January 2014
Autodesk Maya 2014 Review
By Kelly L. Murdock
Published 21 September 2013
Autodesk Maya LT 2014 Review
By Kelly L. Murdock
Published 28 August 2013
3ds Max 2014 Review
By Kelly L Murdock
Published 10 August 2013
Creating Good Game Art When You’re Not An Artist
By Mason McCuskey
Published 27 June 2000
Creating Good Game Art When You’re Not An Artist
By Mason McCuskey
Published 06 August 2013
Blender 2.5 - Interface Video Tutorials
By design3
Published 02 July 2011
Concept Art with Photoshop - Characters
By design3
Published 07 August 2011
Autodesk Maya 2013 Review
By Kelly L. Murdock
Published 05 September 2012
3ds Max 2013 Review
By Kelly L. Murdock
Published 31 July 2012
Autodesk Media Summit 2012
By Kelly L. Murdock
Published 17 April 2012
3ds Max 2012 Review
By Kelly L. Murdock
Published 15 June 2011
MaPZone Tutorial
By Jérémie Noguer
Published 11 June 2007
Using Blender to Make Game Models Part 1
By Jeremy
Published 31 May 2005
Using Blender to Make Game Models Part 2
By Jeremy
Published 20 June 2005
Peter Fendrik and Digic Pictures Bring the Rendered Cinematics of <i>Warhammer: Mark of Chaos</i> to Life
By Ian Cassuto
Published 28 March 2006
Tech Artist Bootcamp and Interviews
By Tech-Artists.org
Published 11 September 2011
Maya Entertainment Creation Suite 2012 Review
By Kelly L. Murdock
Published 31 July 2011
Adobe Releases Creative Suite 5.5
By Kelly L. Murdock
Published 20 July 2011
How to make Explosions
By Digital Nightmares
Published 28 January 2002
Softimage 2011 Review
By Kelly L. Murdock
Published 04 January 2011
Softimage 2011 Review
By Kelly L. Murdock
Published 04 January 2011
Creating Low Polygon Game Models
By Niklas Malmqvist
Published 19 June 2001
Making metalic text in Photoshop
By Matthew Allen
Published 05 July 2000
Building a fire in Photoshop
By Jesse King
Published 05 July 2000
Autodesk Previews a Games Production Solution
By Kelly L. Murdock
Published 01 March 2011
3D in Photoshop: The Ultimate Guide for Creative Professionals
By Zorana Gee, Pete Falco
Published 31 January 2011
Building Brawl-Handling Interacting Characters in EA Sport's MMA
By Kelly L. Murdock
Published 29 November 2010
Building Brawl-Handling Interacting Characters in EA Sport's MMA
By Kelly L. Murdock
Published 30 November 2010
Using Game Engine Art Tools to Improve Run-Time Streaming in Online Worlds
By Danie Conradie
Published 05 January 2010
How To Render Light Maps in XNA
By Rikcuo Akira (Taiwan)
Published 14 December 2009
Make a Particle Explosion Effect
By Mike McClelland
Published 13 October 2009
Game Art Creation and Reviewing Requirements
By Galina Kuzminova
Published 07 July 2009
Creating Fire in a Particle Editor
By Bulatov Evgeni
Published 19 February 2009
Better Programmer Art
By Joel Davis
Published 29 December 2008
Case Study: Resistance 2 Graphics Tools and Pipeline
By Kelly L. Murdock
Published 18 December 2008
Easy Atmospheric Perspective in Photoshop
By Jacob A Stevens
Published 30 May 2008
Adobe Photoshop Elements 6.0 On Demand
By Steve Johnson, Perspection Inc.
Published 16 April 2008
Creating Minimal Pixel Art with Photoshop (Part 3)
By Rich Grillotti
Published 03 March 2008
Creating Minimal Pixel Art with Photoshop (Part 2)
By Rich Grillotti
Published 13 February 2008

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