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Navigation Graph Generation
Jun 28 2011 09:20 PM | Posted By Igor Borovikov in Artificial Intelligence
The Core Mechanics of Influence Mapping
Jun 08 2011 04:00 AM | Posted By Alex J. Champandard in Artificial Intelligence
Pathfinding With the C4 Game Engine
Oct 10 2007 03:37 AM | Posted By Jon Watte in Artificial Intelligence
Discusses and includes code for a complete art path for authoring navigation meshes (networks) and doing A-star pathfinding throughout levels.











