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Artificial Intelligence Articles

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Math for Game Developers: Graphs and Pathfinding

Published in Artificial Intelligence

By Jorge "BSVino" Rodriguez - Jorge returns with another series of his popular YouTube videos, covering AI techniques to make your agents smarter about moving around your game w...

Action Lists: Simple, Flexible, Extendable AI

Published in Artificial Intelligence

By Jesse Crafts-Finch - Action Lists are a simple yet powerful type of AI allowing for relatively complex emergent behavior for smaller AI networks

Jump Point Search: Fast A* Pathfinding for Uniform Cost Grids

Published in Artificial Intelligence

By Albert Hofkamp - Want faster A*? Have uniform costs? Use Jump Point Search!


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