DirectX and XNA Articles
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Using Animated Pieces in a Board-based Game with XNA 4.0
Feb 25 2012 04:29 AM | Posted By Kurt Jaegers in DirectX and XNA
3D Animation Techniques with XNA Game Studio 4.0
Feb 23 2012 08:33 PM | Posted By Sean James in DirectX and XNA
Building a Complete Board-based Puzzle Game with Microsoft XNA 4.0
Feb 01 2012 05:49 PM | Posted By Kurt Jaegers in DirectX and XNA
Getting Started with XNA Game Studio Development
Jan 11 2012 05:24 PM | Posted By Microsoft in DirectX and XNA
XNA 4.0 Beginner Tutorials - Breakout
Jan 11 2012 06:28 AM | Posted By Jamie McMahon in DirectX and XNA
This is a beginner tut...
DigitalRune 3D .NET and XNA Game Engine
Dec 29 2011 10:47 AM | Posted By Michael Tanczos in DirectX and XNA
Microsoft XNA Game Studio 3.0 Unleashed
May 29 2009 08:37 PM | Posted By Chad Carter in DirectX and XNA
Designing a Flexible Vertex Element System for XNA Using Attributes
Dec 02 2008 09:17 AM | Posted By Michael Popoloski in DirectX and XNA
Resolution Independence in 2D Direct3D Games – An Alternative Approach
Nov 20 2008 12:20 PM | Posted By Paul Cook in DirectX and XNA
Integrating Your XNA Engine With XSI ModTool
Aug 11 2008 11:31 AM | Posted By MJP in DirectX and XNA
Hosting a C++ D3D engine in C# Winforms
Jun 17 2008 11:11 AM | Posted By Ryan Villamil in DirectX and XNA
Cubic Shadow Mapping in Direct3D
Feb 05 2008 11:52 AM | Posted By Ehsan Miandji in DirectX and XNA
2D in Direct3D using Textured Quads
Jul 31 2003 10:31 PM | Posted By Eamonn Doherty in DirectX and XNA











