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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Mobile Development Archives

Ultrabook and Tablet Windows 8* Sensors Development Guide
By Deepak Vembar
Published 19 September 2012
The Clash of Mobile Platforms: J2ME, ExEn, Mophun and WGE
By Pedro Amaro
Published 21 May 2003
Porting Mobile Games - Overcoming the hurdles
By Allen Lau
Published 24 August 2004
PocketPC: An Introduction
By John Hattan
Published 28 February 2001
Learning iOS Game Programming
By Michael Daley
Published 20 October 2010
Learning Android Development with Unity
By design3
Published 01 June 2011
Introducing Xcode Tools for iPhone Development
By Steven F. Daniel
Published 21 February 2012
How we Built an iOS game on PC
By Thomas Henshell
Published 08 April 2013
Hackathon: iOS game in 7 days
By Arseniy Vershinin (Arsonic)
Published 09 April 2013
Excerpt: Game Development Essentials - Mobile Game Development
By Kimberly Unger and Jeannie Novak
Published 22 November 2011
Developing iPhone Games for Longer Battery Life
By Ed Welch
Published 19 July 2010
Detecting Ultrabook Sensors
By Gael Hofemeier
Published 19 September 2012
Cocos2d: Working with Sprites
By Nathan Burba
Published 21 February 2012
An Introduction to Developing for Mobile Devices Using J2ME/MIDP (Part 1)
By Kim Daniel Arthur
Published 02 June 2003
An Introduction to BREW and OpenGL ES
By Alan Kemp
Published 27 August 2004
Adobe Flash 11 Stage3D: Setting Up Our Tools
By Christer Kaitila
Published 13 January 2012

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