Articles
Article Listing
Categories (See All)
Recent Resources
Advice For Aspiring Indie Game Developers
Published in Breaking Into the Industry
By Chris Park - This is a question I'm getting asked with increasing regularity: what advice do I have for other indie developers, or aspiring indie developers?
Hide Objects Blocking Player View
Published in Game Programming
By Christopher Rolfs - In most isometric-esque RTS-style game views, sometimes pesky walls can pop into view, hindering the player’s connection with the protagonist. This...
Rendering and Simulation in an Off-Road Driving Game
Published in Game Programming
By Pavel Zagrebelnyy - This paper describes some tech details in Spin Tires, a game about a big truck driving through mud/water, crushing trees and everything else on its...
Advice For Aspiring Indie Game Developers UNDER REVIEW
Tagged With: indie business advice
Hide Objects Blocking Player View UNDER REVIEW
Tagged With: unity c# programming shader
Rendering and Simulation in an Off-Road Driving Game
Tagged With: simulation havok directx offroad rendering
Useless Snippet #1: Transform Vec3f by Matrix4x4f UNDER REVIEW
Tagged With: transforms vectors math snippet
GDC 2013: Interview with Jakob Schmid UNDER REVIEW
Tagged With: gdc igf indie interview
Lone Wolf Killers
Tagged With: design document play testing team management
Ten Things to Achieve When Starting 3D Programming UNDER REVIEW
Tagged With: opengl directx 3d
GDC 2013 Interview with Justin Ma UNDER REVIEW
Tagged With: interview gdc indie igf
“I Don’t Know How” Is Not a Valid Excuse UNDER REVIEW
Tagged With: opinion
Conjuring a Compelling World
Tagged With: design
Why Is It Building So Long? UNDER REVIEW
Tagged With: oop encapsulation c++ insulation
Using C# Managed DLL's in UDK UNDER REVIEW
Tagged With: udk c# dll bind unmanaged exports marshalling
Finite State Machines and Regular Expressions
Tagged With: fsm finite state machine regular expression regex
Notes on GameDev: Maurine Starkey UNDER REVIEW
Tagged With: interview design
Configuration And Tweaking
Tagged With: c++ configuration c++11
Organizing Code Files in C and C++
Tagged With: c lang c++ header file source file organization
Games and the Imagination UNDER REVIEW
Tagged With: psychology jungian jung heroic quest heros journey violence fantasy imagination
Cross Platform Test Driven Development Environment Using CMake (Part 5) UNDER REVIEW
Tagged With: make cmake cross platform makefile c++ c++11
Crafting a 2D RPG UNDER REVIEW
Tagged With: game design crafting 2d rpg turn-based turn based old school
Crafting a Platformer Game UNDER REVIEW
Tagged With: crafting platformer jump traps levels
GDC 2013: Interview with Richard Hofmeier UNDER REVIEW
Tagged With: gdc igf interview video design3 indie
Why You Shouldn't Be Making an MMO
Tagged With: mmo game design project size
Pursuing a Career in Game Design UNDER REVIEW
Tagged With: game design career
Practical Guide to Bezier Curves UNDER REVIEW
Tagged With: math Bezier curves geometry
Smart Pointers Gotchas UNDER REVIEW
Tagged With: pointers smart pointers c++ c++11


