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Unity Summer of Code Post Mortem: Cutscene Editor
By Oli Wilkinson | Published Nov 19 2009 03:48 PM in Interviews
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In the final part of our Unity Summer of Code interviews we speak to Canadian programmer and filmmaker Matthew
Miner about his experiences developing his Cutscene Editor project for Unity.
never heard of it before?
Unity or coding in general?
available already?
Unity - Summer of Code
it before?
games?
competition this year?
competition?
of Code competition mean to you?
Development – Post Mortem
took in prototyping the idea and finally bringing it to completion...
evolve along the way?
would you do differently?
interesting or fun?
fun?
spent more time on if you had the time?
developers based on your experience in this project?
Unity Development
Unity?
Looking forward...
competition?
about Unity, Unity Summer of code, your project or development in general?
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