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The Game Development Library (GDL) Project

By Michael Tanczos | Published Apr 02 2013 02:00 AM in Gamedev.net Help
Peer Reviewed by (Prateek Malhotra, Prinz Eugn, jbadams)

Every game developer on this planet is entitled to the very best learning and resource information on their craft.. and this information needs to be free to use and easily accessible.

The community needs your help to build this resource library.

Note:  If you are ready to get started then read about how to publish articles on Gamedev.net. Otherwise, keep on reading!

As a developer of any skill level sharing just one tip or one technique that you have learned can help thousands of others become better. Even beginners can share information that is of use to other beginners! We created the Game Development Library (GDL) Project as a way to capture in one place all the great articles and helpful bits of information available online related to making games.

Literally thousands of great articles on game development are scattered on blogs throughout the net and you'll never know about them. Or even worse, if those blogs go offline they'll be lost forever. Join us in building up our library of both new articles and republished information.

The foundation of our project is sharing. You know what it's like to struggle and I'm sure there are still future challenges to solve that could use a little help from your peers. Every programmer stands on the shoulders of countless people whose work got them to where they are today.

Make sharing your mantra, and do it without fear. So many developers think they aren't enough of an expert to put your work out there. That's absolutely not true. Every single person has some level of experience they can share with others.

Many of the ideas that drive game development come in cycles and get recycled and refined over and over again. In fact, we have articles in our existing archive that still get widely used today. Techniques that you have picked up can be used again by other developers.

If you want to join our effort, read more about how to publish articles on Gamedev.net.


GDOL (Gamedev.net Open License)


I want to thank all the new Crossbones+ volunteers who are getting this effort going.   We have a lot of great members out there who can contribute a lot.


What we're going to need to do is to also have some people put together "meta" articles that link together some of our resources in a summary form.  We can have an article related to "data structures" that links to a ton of existing articles.

Oct 25 2013 12:38 PM

now : good luck

reminds me of the game programming alliance which was another site that used to be at gameprog.com way way back.  The site collapsed and I just think it had to do with freelance game development work.  Do not get sued Dave Asle. 

Watch someone try to use the whole project for their own gains like shoving code to the US copyright office to get their law suits out.  Be careful and I would make the whole project GPL'ed before posting project code.

Thanks for the information.
Is there a preferres syntax for meta articles? (how they are titled and a standard breakdown mwthod?)

Note: Please offer only positive, constructive comments - we are looking to promote a positive atmosphere where collaboration is valued above all else.