Multiplayer and Network Programming Articles
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- Gamedev.net Help
Skeletal Animation Optimization Tips and Tricks
How to Pitch Angry Birds, If It Were an Unknown Indie Game
Why a Game Development Degree?
Persistent Mapped Buffers in OpenGL
10 Tips From Global Game Jam 2015
Visual Tools For Debugging Games
Making a Game with Blend4Web Part 7: Enriching the Game World
Published in Multiplayer and Network Programming
By Carsten Germer - Querying a third-party API one of our games gets data from was sometimes getting slow. The solution: Forward-caching the JSON objects with NGINX on...