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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Archives

Design Patterns: Singleton Basics UNDER REVIEW
By Ivan Spasov
Published Today, 11:04 AM
Building an In-Game Store for the First Time? Here are the 4 Keys to Success UNDER REVIEW
By Yaniv Nizan
Published Today, 07:08 AM
Indie tutorial: Organizing your work as a team
By ANtY
Published Yesterday, 08:07 PM
Never Team Up with the Idea Guy UNDER REVIEW
By Albert Tedja
Published Yesterday, 11:00 AM
Building a First-Person Shooter Part 1.2: The Player Class UNDER REVIEW
By Chris Vossen
Published Yesterday, 07:38 AM
Math for Game Developers: Intro to Matrices UNDER REVIEW
By Jorge "BSVino" Rodriguez
Published 21 May 2013
Breaking Out of Breakout UNDER REVIEW
By Thomas Duindam
Published 21 May 2013
Techniques for Finding Unlisted Game Internships UNDER REVIEW
By Brice Morrison
Published 21 May 2013
Getting into Games through Education: Choosing your University UNDER REVIEW
By Liyaan Hasan (stitchs)
Published 20 May 2013
Object-Oriented Game Design
By Josh Klint
Published 17 May 2013
Making it in Indie Games: Starter Guide
By Derek Yu
Published 17 May 2013
Scripting Custom Windows in Unity3D UNDER REVIEW
By Casey Hardman
Published 17 May 2013
Binding D To C
By Mike "Aldacron" Parker
Published 16 May 2013
A Journey Through the CPU Pipeline
By Bryan Wagstaff (frob)
Published 16 May 2013
RPG Character Design: Technical Blueprints 101 UNDER REVIEW
By Ivan Spasov
Published 15 May 2013
Life of a Level Designer
By Szymon Barchan
Published 14 May 2013
Notes on GameDev: Blaine Christine UNDER REVIEW
By Elizabeth LaPensée
Published 14 May 2013
Multithreading
By Vivien Oddou
Published 11 May 2013
Multiplayer Pong with Go, WebSockets and WebGl UNDER REVIEW
By David Neumann
Published 10 May 2013
Game Development with Win32 and DirectX 11 - Part 00.5: Concept UNDER REVIEW
By Josh Vega
Published 10 May 2013
How to Structure a Game UNDER REVIEW
By Josh Klint
Published 10 May 2013
4gency’s First Year Pt. 1: A Look at Armored Drive
By Charles N. Cox
Published 09 May 2013
Documentation for Indie Studios: Why do you need it? UNDER REVIEW
By Ivan Spasov
Published 09 May 2013
Building a First-Person Shooter Part 1.1: Visual Studio Setup UNDER REVIEW
By Chris Vossen
Published 08 May 2013
MVC and CBES as it Relates to Game Programming UNDER REVIEW
By Adam Martin
Published 08 May 2013

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