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Screenshot Showdown

Aaron San Filippo @AeornFlippout

Wisconsin, USA
https://t.co/0aoNbUyD79
The last game engine we used was a cheap, pay-once engine. There was little incentive to support old customers, and focus was always wrong.

Description
I make games w/ @Flippfly, and dabble in art and outspoken opinions. I wanna make the world a little better. Let's be friends? @Katieflippout is my hon.

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