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Casual Effects @CasualEffects

Williamstown, MA
http://t.co/KzOn81uEHP
For a HMD FPS-like experience, should the target point move with your head or be fixed relative to the body?

Description
Professor and game developer Morgan McGuire on his adventures in art and science. Worked on Skylanders, Marvel Ultimate Alliance, Titan Quest, and NVIDIA GPUs

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