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Get to know dwarfsoft...  Moderator
Full Name Chris Bennett
Nickname dwarfsoft 
State/Province, Country Queensland   Australia
GD Gathering City Toowoomba, Queensland, Australia
Contact Info
Homepage URL http://www.dwarfsoft.com/ 
ICQ ID  
AIM ID  
Yahoo IM ID  
Current Occupation
Job Title Lead Programmer 
Job Description Organising the Team and major role in the project-development 
Other Interesting Details
Rating 1649  (Rate this user)
Number Of Posts
In our forums
5961  
Member Since 6/5/2000 5:29:48 AM
GDNet+ Journal http://members.gamedev.net/dwarfsoft/journal/
ContributionsContact Us if a contribution of yours isn't listed
The Future of RPGs
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Some recent topics started on our forums
XNA on the Second Day XNA on the Second DayPosted by: Chris Bennett at March 4, 2009 1:06:51 AMXNA on the Second Day details my exploits on creating a quick-fire Game using XNA with a very limited timeframe. The source and binaries have both been uploaded. Altho... 
Posted March 4, 2009 10:06:51 AM
XNA in a Day... Almost XNA in a Day... AlmostPosted by: dwarfsoft at March 2, 2009 12:32:15 AMI have just spent a day attempting to start as a newbie in XNA from scratch and create something within a standard 8 hours work day. I nearly made it, but maybe I should have call... 
Posted March 3, 2009 12:32:15 AM
Gamers go prime-time on ABC Gamers go prime-time on ABCPosted by: Chris Bennett at September 5, 2006 8:49:54 AMAustralias ABC is set to debut a new TV show for gamers. Scheduled to premiere on the digital-only ABC2 on September 19, Good Game will also be repeated i... 
Posted September 5, 2006 5:49:54 PM
Steve Irwin IS DEAD! Breaking News! Steve Irwin is believed to have been killed by a stingray barb. Knowing how difficult it would be to get stabbed by a stingray barb I find this absolutely unbelievable... however, it is Steve Irwin we are talking about. Condole... 
Posted September 4, 2006 12:37:03 AM
Blizzard's 'Secret Sauce' Blizzard's 'Secret Sauce'Posted by: dwarfsoft at June 6, 2006 9:10:49 AMThe Escapist Magazine is running an article on the foundations of Blizzard, and how a Developer of B-Grade console games go on to be one of the most successful com... 
Posted June 6, 2006 6:10:49 PM
The Wiki of RPGs Everybody, remain calm. It has finally happened (or is still in the process of happening). I have set up the Wiki that I started talking about at least a year (possibly two) ago. The Future of RPGs Wiki - aka - The Wiki of RPGs Now I have to... 
Posted April 29, 2006 7:28:11 AM
Oh teh nos! What have they done to Dave! YOU KILLED HIM! [edit: uploaded to my server, in case it really is missing on gamedev now] [Edited by - dwarfsoft on March 7, 2006 3:12:24 PM] 
Posted March 7, 2006 2:46:12 PM
Home D.I.Y. I was just wondering how many people here prefer to take care of the household problems instead of calling in a professional to do the job? Electrical work? Plumbing? Excavation? Construction? I only write this as I have just dug a hole in se... 
Posted January 17, 2006 4:43:04 AM
An end to the working year! Well, I just finished off my last day of work for this year. And how did this day go? I have just finished eating a fair amount of Pizza and drinking some Crown Lager... Nothing is better than Crownies and Pizza, except maybe Crownies and Crabs. J... 
Posted December 22, 2005 10:07:53 PM
Meet My New Family Member! Just wanted to introduce you all to our newest family member, Darcy. RAWWWWR! 
Posted December 22, 2005 7:28:41 PM
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Some recent replies made on our forums
All I think about during video games is sex Better than me. All I think of during Video Games is hex. The doctors say that there is nothing more I can do :( 
Posted July 22, 2009 5:52:24 PM
South american ladies Nope 
Posted May 20, 2009 7:01:45 PM
Congratulations LOSERS Ok 
Posted April 13, 2009 7:31:51 AM
This is a forum where people can discuss GIMP Quote:Original post by Andrew Russell Am I the only person who loves The GIMP's user interface? Or who was upset when they removed some features in 2.6 (menu on toolbox for starters) no doubt at the behest of the "it's not Photoshop" peopl... 
Posted March 17, 2009 9:29:29 AM
Funny Story About A Mixer Quote:Original post by Programmer One I killed a man in Reno just to watch him die. Your quoting JC from the bible! But when I hear that whistle blowin' I hang my head and cry :`(  
Posted March 16, 2009 7:52:14 AM
Why C# XNA When Everyone Wants C/C++ Quote:Original post by Intrawebs Quote:Original post by Ashkan Another language war. I'm overjoyed! Ya, only a couple posts actually addressed the post subject line as to why c++ seems to be in the industry job postings vs. c#. I think... 
Posted March 5, 2009 1:13:04 AM
Why C# XNA When Everyone Wants C/C++ C++ or C#, it probably doesn't matter. From the limited experience I had with my Breakout Game I could say that the code used for the C# Game would pretty much work as is in a C++ Game, except for relying on the Garbage Collection. For this... 
Posted March 5, 2009 1:06:35 AM
XNA in a Day... Almost OK, to clarify: I have been programming in C++ and VB.Net for quite some time now, although those skills were very rusty. The majority of my work for the past 4 years has been involved in HTA and VBScript. So, coming from a fairly rusty programming p... 
Posted March 4, 2009 9:53:35 AM
XNA in a Day... Almost Quote:Original post by Zedox I would recommend using "List<Sprite> SpriteArray = new List<Sprite>();" instead of "ArrayList SpriteArray = new ArrayList();" . Just a recommendation. ArrayList is only really still used because of lega... 
Posted March 3, 2009 3:15:02 PM
XNA in a Day... Almost Actually, I've found what I have touched rather useful and relatively easy. It sure is a stark contrast to Int 10h/Mode 13h programming, back in the day. I am thinking now that what I will do once I have completed a game using whatever hacky way... 
Posted March 3, 2009 3:09:58 PM
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