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Get to know Myopic Rhino...  Staff
Full Name Dave Astle
Nickname Myopic Rhino 
State/Province, Country CA   United States
GD Gathering City Temecula, CA, United States
Contact Info
Homepage URL http://www.gamedev.net/info/about 
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Yahoo IM ID  
Current Occupation
Job Title GDNet Staff 
Job Description I do it all, baby! 
Other Interesting Details
Rating 2088  (Rate this user)
Number Of Posts
In our forums
7259  
Member Since Hey, I'm one of the people who created the site, how long do you think I've been here?
GDNet+ Journal http://members.gamedev.net/dave/journal/
ContributionsContact Us if a contribution of yours isn't listed
Game Programming Beginners Guide
Moving Beyond OpenGL 1.1 for Windows
SIGGRAPH 2003 Report
XGDC Report
XGDX 2003 Report
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Some recent topics started on our forums
Walls and Shadows in 2D Comments for the article Walls and Shadows in 2D 
Posted November 10, 2009 5:45:59 AM
A Verlet based approach for 2D game physics Comments for the article A Verlet based approach for 2D game physics 
Posted November 19, 2009 11:50:01 PM
Unity Summer of Code Post Mortem: Cutscene Editor Comments for the article Unity Summer of Code Post Mortem: Cutscene Editor 
Posted November 19, 2009 10:49:37 PM
The Two C's of Video Game Design Comments for the article The Two C's of Video Game Design 
Posted April 24, 2004 9:52:28 PM
Networking for Games 101 Comments for the article Networking for Games 101 
Posted February 19, 2001 10:02:55 PM
Lessons from a Full Sail Game Design Failure Comments for the article Lessons from a Full Sail Game Design Failure 
Posted February 11, 2003 11:40:47 AM
Unity Summer of Code Post Mortem: Terrain Toolkit Comments for the article Unity Summer of Code Post Mortem: Terrain Toolkit 
Posted November 4, 2009 4:13:37 AM
HO 2 MAEK TERTIS in 3213 sampel steps1! Comments for the article HO 2 MAEK TERTIS in 3213 sampel steps1!`` 
Posted March 12, 2008 6:57:22 PM
Unity iPhone Comments for the review of Unity iPhone 
Posted November 13, 2009 2:35:02 PM
Poser 8 Comments for the review of Poser 8 
Posted September 28, 2009 1:10:36 PM
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Some recent replies made on our forums
The failings of democracy in small-scale elections Quote:Original post by LessBread Half the people don't believe that. Half the people barely believe that the top tax rate should be raised from 36% to 39%, and the other half denounces them as socialists for it, that's how programmed Americans are.... 
Posted April 2, 2009 8:12:20 PM
The failings of democracy in small-scale elections Quote:Original post by Mithrandir Quote:Original post by MaulingMonkey Quote:Original post by capn_midnight Quote:Original post by Myopic Rhino It's becoming increasingly apparent to me that no form of government works well on a large-scale.... 
Posted April 2, 2009 3:28:46 PM
G20 - protests/riots in London I expect to see more of this, as the depression deepens. 
Posted April 1, 2009 1:10:48 PM
The failings of democracy in small-scale elections Quote:Original post by MaulingMonkey Quote:Original post by Bregma Democracy is a terrible system. All the alternatives are even worse. QFE. At least at the big-government level. There are often much better alternatives to democracy at lo... 
Posted April 1, 2009 3:50:50 AM
OpenGL3.0.. I mean 2.2 Btw, those of you rating rbarris down because of his posts here really suck. I've been too involved in OpenGL ES specific work to closely follow the OpenGL working groups, but it seems to me that as one of only two game developers actually... 
Posted August 12, 2008 1:28:43 AM
OpenGL3.0.. I mean 2.2 Quote:Original post by BradDaBug Quote:Original post by Myopic Rhino Having worked very closely with OpenGL drivers at AMD/ATI and Qualcomm, I'll take this one. 1) Because of its long evolution, OpenGL provides many different ways to do the... 
Posted August 12, 2008 1:13:11 AM
OpenGL3.0.. I mean 2.2 Quote:Original post by HuntsMan their GL drivers may suck, but AMD has shown improvements ATI never did. Just a nitpick here, but improvements to ATI's OpenGL support were already well under way when AMD bought ATI. It wasn't like AMD had some co... 
Posted August 12, 2008 1:09:12 AM
OpenGL3.0.. I mean 2.2 Quote:Original post by DumpAlien Quote:Original post by phantom - failed to make the fast path easy to find - failed to make the driver developers lives easier - failed to change the API to better reflect the hardware Sorry for asking ag... 
Posted August 11, 2008 2:10:21 PM
I can has unemployment check? Quote:Original post by RivieraKid your not going to get much of a reference if you quit without notice.I don't know how much of a factor this is. I mean sure, if you work in a closely-knit industry, leaving without notice can create problems. But be... 
Posted June 25, 2008 6:34:38 PM
GDNet and unprofessional advertisement scams. We run ads from three 3rd party ad networks. They're supposed to be among the most reputable, but since they in turn resell some of the inventory, sometimes ads like this get through. We wouldn't intentionally run them, and remove them as quickly as... 
Posted September 14, 2007 1:11:33 AM
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