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Home » Articles & Resources » Programming » OpenGL » GLUT Library
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GLUT Library

Resources Listed: 6
GLUT Library
Topic Author Description
Basics of GLUT
[Added: 1/29/2002]
Ben Woodhouse  Covers the basics of setting up and using GLUT with VC++, and explains how to initialize a GLUT display, open a window and display a smooth-shaded multicoloured triangle in it. 
GLUT for Windows
[Added: 1/19/2002]
  Nate Robin's official page for the Windows port of GLUT. 
GLUT Homepage
[Added: 2/15/2000]
Mark Kilgard  The official place to obtain GLUT, a toolkit providing extensions to OpenGL, including a platform independent windowing system. 
Lighting and Normals
[Added: 1/29/2002]
Ben Woodhouse  Extending on the previous tutorial's spinning cube code, this tutorial will explain how to calculate your cube's face normals and add OpenGL lighting to your program.  
Spinning Cube
[Added: 1/29/2002]
Ben Woodhouse  Expands on the previous tutorial's code to show you the basics of animation and models using OpenGL and GLUT. By the end you should know how to create a spinning cube. 
 
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