Upcoming Events
Southwest Gaming Expo
11/20 - 11/22 @ Dallas, TX

Workshop on Network and Systems Support for Games (NetGames 2009)
11/23 - 11/25 @ Paris, France

ICIDS 2009 Interactive Storytelling
12/9 - 12/11 @ Guimarães, Portugal

Global Game Jam
1/29 - 1/31  

More events...


Quick Stats
7678 people currently visiting GDNet.
2341 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!



Link to us

Link to us

  Intel sponsors gamedev.net search:   
General Math

Resources Listed: 9
General Math
Topic Author Description
Area and Volume Calculations
[Added: 5/12/2005]
Kyle Owen  Presents a three dimensional volume calculator based on the pressure volume model. 
Collision detection resources
[Added: 4/24/2006]
  Contains a number of useful resources on collision detection and related topics. 
FAQ: 3-D Information for the Programmer
[Added: 7/16/1999]
   
Fast 2D Line Intersection Algorithm
[Added: 7/16/1999]
   
Geometry library
[Added: 8/17/2003]
Adam Freidin  A geometry library containing components for vectors, transformations, and volume, as well as complete documentation. 
Math Tricks
[Added: 7/16/1999]
   
SciMath FAQ
[Added: 7/16/1999]
   
Understanding Reverse Polish Notation
[Added: 7/16/1999]
  Explains what RPN is, and where it's used. 
Volume Integration
[Added: 9/27/2007]
Stan Melax  easy short methods to compute volume, center of mass, and inertia tensor of a mesh 
 
 Key: = HTML article hosted here  , = HTML article hosted elsewhere  = link to another web site  = Adobe Acrobat document  = Zip files  = Word or text document