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  Intel sponsors gamedev.net search:   
Vectors

Resources Listed: 7
Vectors
Topic Author Description
3D Vectors
[Added: 7/5/2000]
Jeff Weeks  A short tutorial covering what vectors are and how to use them. 
Compressed Quantized Unit Vectors
[Added: 8/21/2000]
Rafael Baptista  This article descibes a method for mapping 12 byte vectors into 2 byte quantized normals and back. 
Higher Accuracy Quantized Normals
[Added: 12/8/2000]
Raphael Baptista  Provides an update improving the quantization technique presented in Compressed Quantized Unit Vectors. 
Mathematics of 3D Graphics
[Added: 7/16/1999]
   
Matrix and Vector Manipulation for Computer Graphics
[Added: 5/23/2001]
Michael Ducker  Provides an introduction to vectors and matrices. 
Vectors and Matrices
[Added: 8/3/1999]
Jeff Hill  This article is the first in a series discussing a number of oft-overlooked topics in computer graphics. The standard textbooks on 3D rendering tend towards the more theoretical aspects of the subject, and even the most practical references often implement either partial systems, or trivial systems.  
Visualizing Vector Addition
[Added: 7/17/2000]
Seumas McNally  Presents graphically what adding two vectors represents. 
 
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