A Postmortem of Game Programming with Digital Mars’ D Programming Language
WrapupI really liked Digital Mars’ D Programming Language. There are some rough edges, but these are getting ground off as more people use the language. It felt easier to do what I want to do. I’m just learning it, but even with looking things up in the help, working in D felt good. When I wanted to write a function or move a block of code around, there was less boiler plate and fewer interruptions to getting the work done. The Computer Language Benchmarks Game puts D very close to C/C++ in performance, while most of the irritations which would drive people to Java/C# are removed. D is a simple clean language with all the features you’ve been dying to have. D is what C has always wanted to become and what C++ should have been from the start. ReferencesInstalling
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About the Author
Jonathan has been programming since 1992. He saw a friend programming Hangman in GWBASIC, became addicted to the idea of global domination through control of computers, and hasn't stopped programming games yet. He has a BS-Computer Science from the University of Missouri - Rolla. Jonathan currently works for Volition writing video games for the Xbox 360. His interests include computers, computer programming, programming languages, game programming, computer games, space elevators and nursery rhymes. He is married and has 4 children who have a guinea pig.
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