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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Community Status Updates


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wonderfling

Preparing for SGC 2013
Today, 07:17 AM
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joey.ayov

Mass Effect 2...is on my mind :D
Today, 05:58 AM
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kurismakku

Gran Turismo 6 officially announced, and it's coming to PS3 this year !!! :))))... http://t.co/EKt920M7IQ
Today, 05:39 AM
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Crusable

I am working on my first platformer, wish me luck.
Yesterday, 08:55 PM
  • Aurioch's Photo
    Aurioch
    Good luck :) Hope you share the results :)
    Today, 05:25 AM
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TheChubu

Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Yesterday, 05:40 PM
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FairlyIncognito

I just registered for @DP_Europe Closed Beta! Join me to experience the evolution of MMORPGs: https://t.co/AVtzZbAbwc
Yesterday, 09:40 AM
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haotian

Reading C++ Primer 5th Edition
Yesterday, 03:39 AM
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Marques

completed research on bouncing a particle in a 2D room. All room dimension are hard coded in the code. So it required me to change parameters inside the program if I want to change the dimension of the room..
May 18 2013 07:02 PM
  • Marques's Photo
    Marques
    Will be working on a way to add, edit, delete room parameters into a file of some kind. Also a way to group more wave like particle rather then only have one bounce around.

    May 18 2013 07:05 PM
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Eastfist

Qt manages to open/draw a 24 megapixel jpeg with ease (because of built-in double-buffering in their widgets). However, in GIMP, which is built with GTK, it tears all over the place. I dare someone to write a Qt paint program comprehensive enough to compete with GIMP.
May 18 2013 12:11 PM
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Tournicoti

Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus
May 18 2013 05:16 AM
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Tournicoti

SmallTalk a été conçu par et pour des abrutis
May 17 2013 11:01 AM
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Aurioch

Crap. Broke the game. 4 hours of bugfixing, here I come.
May 17 2013 10:06 AM
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