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Community Status Updates


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diegocbarboza

O caminho de Heavy Bullets através do Early Access http://t.co/D32qxteKIi
Yesterday, 07:32 PM
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DustedHam

RT @GSElevator: #1: As a society, we’re actually smarter than ever. It’s just that technology has given a voice to the unsophisticated mas…
Yesterday, 07:32 PM
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Krohm

Back to work! Back to work?
Yesterday, 08:26 AM
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WindyHillStudio

RT @BarryMCollins: Dog shaking simulator, I'll take my IGF award now thanks. #gamedev #unity3d http://t.co/GKaIsAgDmr
Yesterday, 01:14 AM
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WindyHillStudio

Beginning hour three of debugging the forest fire.... #gamemaker #gamedev #indiedev http://t.co/pmzhZhWoSw
Oct 19 2014 10:11 PM
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WindyHillStudio

How many resources does the average 1-man indie game contain? I'm already over 1,200! #gamemaker #gamedev #indiedev http://t.co/ucIIlEhfvl
Oct 19 2014 07:08 PM
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Apptelope

Just released a new version of Respawn. Get in on Google Play! #android #androidgaming https://t.co/nOB1wwzpZ7 http://t.co/ep4lVYD1yw
Oct 19 2014 05:06 PM
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diegocbarboza

Pra começar bem a tarde de domingo, que tal votar no @unnamedfiasco no Greenlight?! http://t.co/ULA9pqgViD #gamedev #unity
Oct 19 2014 10:53 AM
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eLim2g

already over studying and assignments. still 2 weeks of dis shitttttt
Oct 19 2014 07:57 AM
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Undervattensverksamhet. Vilken färg?
Oct 19 2014 03:06 AM
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dimitros.be

Procedural Generation of Puzzle Game Levels - http://t.co/v05nwZ72bW
Oct 18 2014 07:45 PM
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