Community Status Updates
completed research on bouncing a particle in a 2D room. All room dimension are hard coded in the code. So it required me to change parameters inside the program if I want to change the dimension of the room..
Yesterday, 07:05 PM
Qt manages to open/draw a 24 megapixel jpeg with ease (because of built-in double-buffering in their widgets). However, in GIMP, which is built with GTK, it tears all over the place. I dare someone to write a Qt paint program comprehensive enough to compete with GIMP.
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
"Who are the best testers of your games? Little kids." Yeah, thanks extra credits. How exactly am I supposed to apply that? Just how many little kids do you think the average game designer has access to? NOT FUCKING MANY.
Solved pathfinding, I believe it provides enough challenge right now. Rest of the game is straightforward: options, art, powerups, sounds, particles.