Community Status Updates
Tournicoti
"La pire contribution qui ait pû être accordée à la Programmation est le typage dynamique." Flatulin Fromagefrais
Today, 01:07 PM
My blog post on mistakes people make when running Kickstarter campaigns: http://t.co/Kw4y0hvC6D
Today, 11:17 AM
LJ_1102
Help make it happen for Half-Life Live Action Web Series - The Freeman Chronicles on @indiegogo http://t.co/IOiXz4Bl0P
Today, 07:44 AM
TheNudeNerd
SWEET! just entered to win a Geforce GTX 670 from @f2ptv here http://t.co/llt6XkFJGB
Yesterday, 03:47 PM
ashEngineer
#Skype for #Linux #amd64 (#Debian) is a disaster. Multiarch voodoo mess with previous version is not an excuse.
Yesterday, 12:18 PM
assaidi368
Dr. Budoff’s focus is on restoring function and eliminating pain with the least invasive method possible. http://t.co/cfnvR6ajYR
Yesterday, 09:30 AM
kurismakku
Gran Turismo 6 officially announced, and it's coming to PS3 this year !!! :))))... http://t.co/EKt920M7IQ
May 20 2013 05:39 AM
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
May 19 2013 05:40 PM
FairlyIncognito
I just registered for @DP_Europe Closed Beta! Join me to experience the evolution of MMORPGs: https://t.co/AVtzZbAbwc
May 19 2013 09:40 AM
Marques
completed research on bouncing a particle in a 2D room. All room dimension are hard coded in the code. So it required me to change parameters inside the program if I want to change the dimension of the room..
May 18 2013 07:02 PM
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Marques
Will be working on a way to add, edit, delete room parameters into a file of some kind. Also a way to group more wave like particle rather then only have one bounce around.
May 18 2013 07:05 PM
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