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Community Status Updates


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Josh Klint

Leadwerks Software at Steam Dev Days: http://www.youtube.com/watch?v=hOCl8-_mSUA#t=07m10s #linux #steamos #steamdevdays #ubuntu
Mar 12 2014 12:40 PM
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Josh Klint

The Leadwerks 3.1 renderer knocks the socks off the Leadwerks 2 renderer: http://www.leadwerks.com/werkspace/page/gallery/_/opengl-4-deferred-rendering-r244
Sep 24 2013 12:33 AM
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Josh Klint

Terrain is done. Going to do some bug fixes, get an update out, and then focus on Linux support and OpenGL 4. #ubuntu #linux #android
Sep 02 2013 02:56 AM
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Josh Klint

Starting work on Leadwerks 3.1: http://bit.ly/10Ts6yE
Jun 06 2013 03:31 PM
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Josh Klint

I'm very interested in blurring the line between "modding" and "indie game development".
Jun 05 2013 06:24 PM
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Josh Klint

Help put Leadwerks on Steam: http://bit.ly/ZnDl1g
Jun 03 2013 01:43 AM
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Josh Klint

Someone just pointed out to me my profile has 666 "likes".
May 31 2013 04:22 PM
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Josh Klint

Anarchy Roils Games Market as Talent Migrates to Mobile: http://bloom.bg/X6E481
Apr 29 2013 10:52 AM
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Josh Klint

Survey results indicate that about 62% of Leadwerks 3 users program primarily in C++, the rest in Lua.
Apr 28 2013 10:40 PM
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Josh Klint

I'm being a hard-ass with our artist today, but his results are getting really good.
Apr 22 2013 08:24 PM
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Josh Klint

Leadwerks 3 rendering enhancements: http://bit.ly/13pcUbg
Apr 21 2013 03:56 PM
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