Jump to content

  • Log In with Google      Sign In   
  • Create Account

Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Community Status Updates


Photo

RetroIP

http://t.co/53ZRlDrm Ekotopfilm TOUR 2012 at Optima in #kosice
Jan 13 2013 03:04 AM
Photo
Photo

RetroIP

Hard time with engine capsulating = maintenance headaches
Oct 07 2012 02:57 PM
Photo

RetroIP

Implementing SlowMotion feature in #ProjectNN
Sep 23 2012 12:48 PM
Photo

RetroIP

I'v published new #youtube video: Making of tower https://t.co/VPrfC7gS in #ProjectNN #XNA
Sep 20 2012 05:27 PM
Photo

RetroIP

I'v just finished article about new buildings in #ProjectNN. Read it here: http://t.co/KM5DuZkz
Sep 16 2012 12:49 PM
Photo

RetroIP

Modelling primitive houses for #ProjectNN
Sep 12 2012 01:57 AM
Photo

RetroIP

#ProjectNN Mass and Friction implemented in new Physics system, ou, and it is working, yey !
Sep 11 2012 12:18 AM
Photo

RetroIP

Reworking Physics in #ProjectNN...pain...1 year old code
Sep 07 2012 12:58 PM
Photo

RetroIP

Finally, some update on my blog: http://t.co/HCcxNdxI, and new vid: http://t.co/T7T5GXCW #ProjectNN
Aug 27 2012 10:58 AM
Photo

RetroIP

Having everything dynamic and transfer it to client side is not good idea, maybe client should have some static content too... #ProjectNN
Aug 26 2012 11:37 AM
Photo

RetroIP

Complete rewrite of client's netcode for establish/handling connection to the server in ProjectNN. What a mess, how could it run...
Jul 17 2012 10:25 AM
Photo

RetroIP

I asked on #gamedev forum for Indices management for LOD terrain, maybe someone can help too. http://t.co/RnoITa93
Jul 05 2012 06:33 AM
Photo

RetroIP

Taksi - DirectX , OpenGL and GDI screen capturer. Better than Fraps or GameStudio, and it's OpenSource ! http://t.co/YvgaMeas
Jan 12 2012 07:04 AM
PARTNERS