Community Status Updates
RetroIP
I'v just finished article about new buildings in #ProjectNN. Read it here: http://t.co/KM5DuZkz
Sep 16 2012 12:49 PM
RetroIP
#ProjectNN Mass and Friction implemented in new Physics system, ou, and it is working, yey !
Sep 11 2012 12:18 AM
RetroIP
Having everything dynamic and transfer it to client side is not good idea, maybe client should have some static content too... #ProjectNN
Aug 26 2012 11:37 AM
RetroIP
Complete rewrite of client's netcode for establish/handling connection to the server in ProjectNN. What a mess, how could it run...
Jul 17 2012 10:25 AM
RetroIP
I asked on #gamedev forum for Indices management for LOD terrain, maybe someone can help too. http://t.co/RnoITa93
Jul 05 2012 06:33 AM
RetroIP
Taksi - DirectX , OpenGL and GDI screen capturer. Better than Fraps or GameStudio, and it's OpenSource ! http://t.co/YvgaMeas
Jan 12 2012 07:04 AM
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