Community Status Updates
Wait... depending on multiple vendors for your platform (JS+HTML5) is a GOOD thing? I'm... not convinced...
Spent most of the day working on FBX -> custom format code... only to discover the Sponza model doesn't have spec/nrm maps setup :|
Yeah, I get the feeling I shouldn't be writing logluv encoded HDR data to an SRGB render target... <_<
IronPython integrated into .Net3.5 app and using custom scripts in a couple of hours.. I now feel like The Man ^_^
Tweaked Rage a bit, no more eye pain at least. However CPU usage of ~41%, GPU ~50 to 70% = stutter, stutter, stutter... *sigh* game fail.
My new rule; if your sig. is longer than your post you've just lost my intrest.. I don't care for your 7 or 8 quotes...
Downloaded Sponza model from CryTech, load OBJ into Blender, discover 2 missing textures.... ;'(
You know, I'm sure the old form software/hardware was better than the new stuff at gd.net... database driver errors AGAIN..
With early z/stencil test how does a GPU schedule the work? Does it group passed frags into groups? or do we end up with 'masked out' data?