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Community Status Updates


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Mike.Popoloski

In case anyone was wondering; we did a new release of SlimDX for September. Maintenance, bug fixes, etc. http://t.co/v73xCNSH
Oct 06 2011 04:59 PM
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Mike.Popoloski

Looking at an end of July release; if you have any outstanding bugs or feature requests, now is the time to file them on our tracker.
Jul 17 2011 04:19 PM
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Mike.Popoloski

Check out this video of Conway's Game of Life done in SlimDX with D3D11 compute shaders: http://www.youtube.com/watch?v=GNrvbO2Tc4c
May 06 2011 09:35 AM
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Mike.Popoloski

RT @jpetrie: Bokeh in real time: http://j.mp/freI9v (pretty cool)
Mar 29 2011 01:16 PM
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Mike.Popoloski

Our documentation site should be back up by now: http://slimdx.org/latestdocs/
Mar 28 2011 12:52 PM
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Mike.Popoloski

March 2011 docs are finally up!
Mar 27 2011 06:34 PM
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Mike.Popoloski

We're aware of the issue with our online documentation site and working to get it fixed.
Mar 24 2011 11:16 AM
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Mike.Popoloski

What's on my mind? Well, since you asked gdnet, I'll tell you: I'm thinking this stupid status updates feed is an ugly useless eyesore.
Mar 11 2011 11:37 PM
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Mike.Popoloski

We're going to go ahead with a new SlimDX release soon. It's been too long waiting for the DXSDK.
Feb 25 2011 05:30 PM
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Mike.Popoloski

How about we stop posting Koran quotes to this ostensibly tech-oriented update feed
Feb 03 2011 03:24 PM
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Mike.Popoloski

Need to use SlimDX with WPF? Check out this new third-party project: http://slimdxcontrol.codeplex.com
Feb 02 2011 05:25 PM
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AndrewBCMike.Popoloski

I is posting on your profile page because gamedev.net said your profile was lonely. Hurrr durrr
Jan 29 2011 06:01 PM
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Mike.Popoloski

Check out this point rendering demo using SlimDX: http://t.co/RC6grHG
Jan 25 2011 07:28 AM
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