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There were 95 results tagged with AI

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Moving to MonoGame and Planning the AI

  • 0 comments
  • 395 blog views
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Trigger Saint!

  • 2 comments
  • 453 blog views
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Intelligent eCard development journal - debugging diary

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  • 281 blog views
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async loading and syncing threads with your mainloop in C++11

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  • 214 blog views
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  • Daivuk
  • 10 October 2014 - 11:50 AM

Spawn Point : Yet Another Planetary Rendering System

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  • 390 blog views
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  • Mak
  • 03 September 2014 - 11:40 AM

Magical Incantations

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  • 276 blog views
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  • iamvegu
  • 29 August 2014 - 03:41 PM

A Looooong Journey

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  • 330 blog views
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A Wicked what now?

  • 2 comments
  • 289 blog views
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  • iamvegu
  • 22 August 2014 - 09:05 AM

RPG wip: terrain generation

  • 1 comment
  • 477 blog views
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  • arka80
  • 21 May 2014 - 10:15 AM

Working on symmetry math issues

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  • 344 blog views
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Isometric View

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  • 357 blog views
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Lamest progress ever ... working on the foundation

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  • 342 blog views
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Added Symmetry and "Added Performance"

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  • 309 blog views
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Introduced GameState Change, new Problem ...

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  • 355 blog views
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AI System Progress with Video

  • 1 comment
  • 494 blog views
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Screenshot Saturday - Terrain Generation, Water

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  • 389 blog views
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My Study on Fuzzy Logic

  • 5 comments
  • 517 blog views
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Developing the AI Middleware's Interface

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  • 563 blog views
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SDL_vault, an asset loading helper (Updated)

  • 2 comments
  • 939 blog views
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AI System Progress and Auxnet development

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  • 488 blog views
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Building My AI Engine

  • 2 comments
  • 547 blog views
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Starting to work on AI now

  • 2 comments
  • 1,073 blog views
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Imagining a Game

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  • 361 blog views
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Quick Mid-Project Update

  • 1 comment
  • 310 blog views
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Pathfinding III: Putting it All Together

  • 5 comments
  • 2,102 blog views
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