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There were 130 results tagged with Art

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Entities can be a plain integer too!

  • 1 comment
  • 0 blog views
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The beginning of particle simulation

  • 8 comments
  • 0 blog views
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Got new particle rendering up and running ( Simulation Next! )

  • 2 comments
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First Look: Hunting Spears Unveiled!

  • 2 comments
  • 0 blog views
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Pixel Space Horror Units & Enemies

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  • 0 blog views
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  • Nairb
  • 06 January 2015 - 12:16 PM

Implementing the particle fountain effect

  • 2 comments
  • 729 blog views
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Entities and tracking their components

  • 0 comments
  • 352 blog views
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The long, long way : On quality vs quick rushes (and Kickstarters)

  • 0 comments
  • 668 blog views
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It looks like something

  • 0 comments
  • 295 blog views
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Entity pooling and EntityObservers

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  • 448 blog views
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The LEAN Business Model

  • 0 comments
  • 104 blog views
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Moved to GitHub!

  • 4 comments
  • 301 blog views
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Day 2: The Character Design + Level Design + Concept Art Phase

  • 2 comments
  • 115 blog views
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Updates! Puppies!

  • 2 comments
  • 345 blog views
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Art Time #1

  • 3 comments
  • 562 blog views
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Pixel art is time consuming

  • 3 comments
  • 429 blog views
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ComponentManager v ComponentMapper: Dawn of Components

  • 0 comments
  • 663 blog views
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More screenshots - Flaming trees of Chelonii

  • 5 comments
  • 373 blog views
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  • kyuubi
  • 20 July 2014 - 05:23 PM

Experimenting Color Palletes

  • 1 comment
  • 310 blog views
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  • kyuubi
  • 09 July 2014 - 10:22 PM

Shadowing and lighting my RPG's walls

  • 1 comment
  • 675 blog views
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Project Anera: Part 2 - Item System and Builds 0.0.2 - 0.0.4

  • 0 comments
  • 378 blog views
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Long Time No See , Simple Game Launch

  • 2 comments
  • 255 blog views
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ComponentManager and its Impact on Modern Society

  • 0 comments
  • 682 blog views
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New Changes in dustArtemis

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  • 694 blog views
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Long Time No See , a third game on the way.

  • 0 comments
  • 277 blog views
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