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There were 16 results tagged with D3D

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Simple Mesh Loaders

  • 2 comments
  • 101 blog views
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Oculus Rift + Hieroglyph 3 = Fun!

  • 5 comments
  • 78 blog views
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Thoughts on Direct3D 12

  • 2 comments
  • 2,159 blog views
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Hieroglyph3 and WPF

  • 3 comments
  • 492 blog views
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Direct X 11 Problems on Windows 8 Laptop

  • 2 comments
  • 746 blog views
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Pipeline State Monitoring

  • 8 comments
  • 1,032 blog views
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Dynamic Buffer Templates in D3D11

  • 2 comments
  • 1,071 blog views
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  • Jason Z
  • 13 October 2012 - 11:30 AM

Kinect Coordinate Spaces

  • 0 comments
  • 3,533 blog views
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  • Jason Z
  • 13 January 2012 - 03:14 PM

Software Rasterizer Source Released and other Updates

  • 0 comments
  • 2,127 blog views
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  • ZBethel
  • 07 January 2012 - 09:31 AM

Abstraction in a Game Engine/Framework

  • 3 comments
  • 1,358 blog views
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  • ZBethel
  • 02 January 2012 - 09:31 PM

Designing a Game Engine is Hard

  • 2 comments
  • 821 blog views
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  • ZBethel
  • 01 January 2012 - 11:03 AM

Smart Pointers Aren't Always So Smart

  • 14 comments
  • 1,212 blog views
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  • Jason Z
  • 28 November 2011 - 11:34 AM

Resizing D3D11 Windows

  • 0 comments
  • 1,517 blog views
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  • Jason Z
  • 04 November 2011 - 02:33 PM

What to do with Direct3D 11.1?

  • 0 comments
  • 1,450 blog views
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  • Jason Z
  • 17 September 2011 - 02:47 AM

Direct3D 11 Programming Tip #9: Append and Consume Buffers

  • 0 comments
  • 3,281 blog views
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Rendering Text in Parallel

  • 1 comment
  • 740 blog views
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