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There were 140 results tagged with Design

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Devlog #3: Comfy Progress While Sippin Green Tea

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  • 617 blog views
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MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand?

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  • 260 blog views
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MMO: Spectrum Of Design - Part 0 Introduction

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  • 206 blog views
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I Want To Live In The City of Glass

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  • 591 blog views
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How extra budget can increase your visual quality... and put you into troubles

  • 4 comments
  • 617 blog views
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Decisions, Decisions

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  • 59 blog views
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More about v5.17 of Candy's Space Mysteries coming soon !

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  • 544 blog views
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  • 20 November 2015 - 11:40 PM
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News about Candy's Space Mysteries v1.75.

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  • 773 blog views
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  • 11 October 2015 - 02:11 AM
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I know it's been a while...

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  • 591 blog views
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Fluffy Friday #3: Burning brambles

  • 1 comment
  • 835 blog views
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Fluffy Friday #2: Adding critters.

  • 2 comments
  • 804 blog views
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Handmade vs randomized level design in Epistory

  • 2 comments
  • 1,428 blog views
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What Happens in Update?

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  • 812 blog views
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  • 24 April 2015 - 08:40 AM
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It all starts with (good) intentions

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  • 719 blog views
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Introduction

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  • 871 blog views
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  • 20 April 2015 - 10:51 PM
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Oculus Rift and Leap Motion arrived!

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  • 1,148 blog views
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Alien Star Menace Post-Mortem

  • 4 comments
  • 1,909 blog views
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  • 21 March 2015 - 06:51 AM
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Musing about swimming...

  • 3 comments
  • 884 blog views
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Pixel Space Horror Rebalancing

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  • 894 blog views
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  • 22 January 2015 - 09:10 AM
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Age of Rogues WIP: Day 8 - Prototype completed!

  • 6 comments
  • 1,638 blog views
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  • 20 November 2014 - 10:38 AM
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Age of Rogues WIP: Day 7

  • 2 comments
  • 599 blog views
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  • 13 November 2014 - 10:04 AM
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Age of Rogues WIP: Day 6

  • 3 comments
  • 858 blog views
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  • 06 November 2014 - 10:17 AM
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Tower defence - Static Vs Dynamic building

  • 6 comments
  • 716 blog views
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Design considerations : "Video-game immersivity - Not only a feature for Virtual Reality environments"

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  • 532 blog views
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Age of Rogues WIP: Day 5

  • 2 comments
  • 645 blog views
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  • 28 October 2014 - 10:36 AM
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