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There were 36 results tagged with Graphic

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Shadow Mapping Part 5 PCSS

  • 0 comments
  • 1,212 blog views
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  • IYP
  • 21 May 2016 - 03:29 AM

3D Graphics Part 2 A Help From The API

  • 0 comments
  • 502 blog views
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  • IYP
  • 10 August 2015 - 04:28 PM

3D Graphics Part 1 Introduction

  • 10 comments
  • 2,103 blog views
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  • IYP
  • 03 August 2015 - 07:00 PM

Shadow Mapping Part 3 CSMs

  • 0 comments
  • 745 blog views
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  • IYP
  • 27 July 2015 - 02:32 PM

Shadow Mapping Part 2 DPSMs

  • 5 comments
  • 2,056 blog views
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  • IYP
  • 13 July 2015 - 10:40 PM

Shadow Mapping Part 1 PCF and VSMs

  • 3 comments
  • 2,636 blog views
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  • IYP
  • 06 July 2015 - 02:54 PM

First Entry

  • 2 comments
  • 847 blog views
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  • IYP
  • 30 June 2015 - 01:08 PM

Graphic Update

  • 2 comments
  • 841 blog views
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What drives you in whatever you like?

  • 4 comments
  • 694 blog views
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Voxel lighting problem solved

  • 5 comments
  • 1,123 blog views
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Collision response finally working well

  • 7 comments
  • 1,174 blog views
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Thinking About the Graphical Assets.

  • 0 comments
  • 886 blog views
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Vector Graphics

  • 2 comments
  • 438 blog views
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An old-school vector graphics / neon mesh appearance effect

  • 4 comments
  • 844 blog views
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Figuring Out Minimalism - Part 1

  • 0 comments
  • 817 blog views
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Glamorshots with Marmoset Toolbag 2.0 + Fireworks 2.0!

  • 2 comments
  • 833 blog views
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Second Generation

  • 0 comments
  • 712 blog views
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Project B - 2013-07-17 Update

  • 2 comments
  • 690 blog views
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Direct X 11 Problems on Windows 8 Laptop

  • 2 comments
  • 1,203 blog views
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From: Looking to get into sprite-based 2D game programming

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  • 506 blog views
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The current game plan

  • 1 comment
  • 941 blog views
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Quick screens: triplanar normal mapping

  • 2 comments
  • 1,394 blog views
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A first look at the forward renderer

  • 0 comments
  • 694 blog views
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Where I am now

  • 3 comments
  • 928 blog views
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Custom Shaders - 2D

  • 2 comments
  • 1,114 blog views
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