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There were 34 results tagged with Level

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Towards The Pantheon Devlog #12: Turntables, KAOSS, and camping

  • 0 comments
  • 691 blog views
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Towards The Pantheon Devlog #11: Autumn, Level Design, and some of our influences!

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  • 767 blog views
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Breaking the cycle

  • 7 comments
  • 1,303 blog views
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Handmade vs randomized level design in Epistory

  • 2 comments
  • 1,564 blog views
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It all starts with (good) intentions

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  • 766 blog views
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Level completion animation

  • 2 comments
  • 1,556 blog views
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  • 10 March 2015 - 10:25 AM
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combat system finished!

  • 1 comment
  • 759 blog views
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Day 2: The Game/Level Design

  • 1 comment
  • 315 blog views
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Day 2: The Character Design + Level Design + Concept Art Phase

  • 2 comments
  • 288 blog views
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Level Editor: Input Refactoring & Awesomium Integration

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  • 638 blog views
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My first project "City Scene"

  • 4 comments
  • 491 blog views
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Terrain LOD for DirectX 10 Graphics Cards, using SlimDX and Direct3D 11

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  • 751 blog views
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Dynamic Terrain Rendering with SlimDX and Direct3D 11

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  • 1,027 blog views
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Leadwerks 3 Tutorial: Building a First-Person Shooter

  • 2 comments
  • 1,795 blog views
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How low-level should you go?

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  • 1,148 blog views
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Introduction to the level editor for Genix...

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  • 762 blog views
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  • 01 December 2012 - 01:55 AM
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vortxGE : Level Loading

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  • 696 blog views
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SICEditor 1.0.0 - UI Changes

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  • 959 blog views
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Real-Time Editor WIP - Dynamic Shader Reloader

  • 1 comment
  • 1,003 blog views
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Finally Binary Mesh Import!

  • 1 comment
  • 898 blog views
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SIC Engine Import Mesh Stress Test! How Many Total Polygon Count?

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  • 1,289 blog views
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Ruins: level building/load/save and a new single player level

  • 11 comments
  • 1,238 blog views
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  • 01 August 2012 - 01:55 AM
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Prepare 2D tile set for Rotorz Tile System

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  • 2,356 blog views
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Distant Souls Demo available for Download!

  • 6 comments
  • 1,537 blog views
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Creating levels with Unity 3D

  • 2 comments
  • 9,448 blog views
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