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There were 32 results tagged with Level

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Breaking the cycle

  • 7 comments
  • 1,166 blog views
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Handmade vs randomized level design in Epistory

  • 2 comments
  • 1,423 blog views
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It all starts with (good) intentions

  • 0 comments
  • 718 blog views
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Level completion animation

  • 2 comments
  • 1,472 blog views
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combat system finished!

  • 1 comment
  • 714 blog views
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Day 2: The Game/Level Design

  • 1 comment
  • 289 blog views
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Day 2: The Character Design + Level Design + Concept Art Phase

  • 2 comments
  • 264 blog views
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Level Editor: Input Refactoring & Awesomium Integration

  • 0 comments
  • 592 blog views
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My first project "City Scene"

  • 4 comments
  • 460 blog views
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Terrain LOD for DirectX 10 Graphics Cards, using SlimDX and Direct3D 11

  • 0 comments
  • 705 blog views
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Dynamic Terrain Rendering with SlimDX and Direct3D 11

  • 0 comments
  • 965 blog views
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Leadwerks 3 Tutorial: Building a First-Person Shooter

  • 2 comments
  • 1,699 blog views
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How low-level should you go?

  • 0 comments
  • 960 blog views
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Introduction to the level editor for Genix...

  • 0 comments
  • 738 blog views
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  • 01 December 2012 - 01:55 AM
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vortxGE : Level Loading

  • 0 comments
  • 676 blog views
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SICEditor 1.0.0 - UI Changes

  • 0 comments
  • 923 blog views
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Real-Time Editor WIP - Dynamic Shader Reloader

  • 1 comment
  • 981 blog views
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Finally Binary Mesh Import!

  • 1 comment
  • 877 blog views
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SIC Engine Import Mesh Stress Test! How Many Total Polygon Count?

  • 0 comments
  • 1,272 blog views
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Ruins: level building/load/save and a new single player level

  • 11 comments
  • 1,193 blog views
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  • 01 August 2012 - 01:55 AM
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Prepare 2D tile set for Rotorz Tile System

  • 0 comments
  • 2,215 blog views
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Distant Souls Demo available for Download!

  • 6 comments
  • 1,481 blog views
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Creating levels with Unity 3D

  • 2 comments
  • 9,019 blog views
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Demo finally submitted to Intel Level Up contest!

  • 0 comments
  • 1,457 blog views
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Saturday Dev Update 4

  • 0 comments
  • 588 blog views
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