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There were 41 results tagged with OpenGL

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Spaceships?

  • 0 comments
  • 190 blog views
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Planning is important

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  • 170 blog views
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Cross Platform 3D Game Development Diary, Entry X

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  • 22 blog views
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Level Editor: Input Refactoring & Awesomium Integration

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  • 246 blog views
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The CRI Project

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  • 298 blog views
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Open Source, Licensing, or In-House?

  • 2 comments
  • 296 blog views
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Spawn Point : Yet Another Planetary Rendering System

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  • 379 blog views
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  • Mak
  • 03 September 2014 - 11:40 AM

Cross Platform 3D Game Development Diary, Entry IX

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  • 20 blog views
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Adventures in Programming: The Start....Kinda....

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  • 375 blog views
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Building the Heavens...

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  • 229 blog views
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  • Mak
  • 08 August 2014 - 01:28 PM

Whoa - Out of the Shadows, literally...

  • 1 comment
  • 296 blog views
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  • Mak
  • 18 July 2014 - 10:21 AM

Cross Platform 3D Game Development Diary, Entry VIII

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  • 19 blog views
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Cross Platform 3D Game Development Diary, Entry VII

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  • 16 blog views
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Apply my learnings to develop a 3D game engine

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  • 287 blog views
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Dev Journal: 2D sprite animation using OpenGL ES 2.0 for Android

  • 2 comments
  • 3,210 blog views
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Cross-Platform 3D Game Development Diary, Entry VI

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  • 15 blog views
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Cross-Platform 3D Game Development Diary, Entry V

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  • 11 blog views
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Choosing an OpenGL version, Optimus and things I was not aware of

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  • 10 blog views
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Single Pass Order Independent Transparency

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  • 1,199 blog views
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  • Tocs
  • 06 January 2014 - 11:05 PM

Cross-Platform 3D Game Development Diary, Entry IV

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  • 12 blog views
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Setting up codeblocks with SDL2.0, opengl 3+ and GLEW

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  • 999 blog views
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Understanding and interpreting the homogeneous transformation matrix in 3D space

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  • 456 blog views
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Cross-Platform 3D Game Development Diary, Entry III

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  • 13 blog views
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Evolution -- Rewrite and Lots of Updates!

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  • 414 blog views
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Stretch goals revealed for Leadwerks for Linux Kickstarter campaign

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  • 407 blog views
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