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There were 63 results tagged with SlimDX

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Geodesic Sphere Tessellation

  • 1 comment
  • 1,155 blog views
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HLSL Cookbook: Directional Lighting

  • 0 comments
  • 798 blog views
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Hemispherical Ambient Lighting

  • 0 comments
  • 814 blog views
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Loading an SDKMESH Model file with SlimDX

  • 0 comments
  • 933 blog views
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Rendering Text using SlimDX SpriteTextRenderer

  • 0 comments
  • 1,027 blog views
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Simple Particle Physics

  • 2 comments
  • 910 blog views
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Pathfinding III: Putting it All Together

  • 5 comments
  • 2,557 blog views
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Pathfinding II: A* and Heuristics

  • 1 comment
  • 904 blog views
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Pathfinding 1: Map Representation and Preprocessing

  • 0 comments
  • 983 blog views
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New Year, new goals / things missed

  • 1 comment
  • 735 blog views
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OutOfMemoryException - Eliminating Temporary Allocations with Static Buffers in Effect Wrapper Code

  • 2 comments
  • 665 blog views
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Refactoring Rendering Code out of the Terrain Class

  • 0 comments
  • 602 blog views
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Terrain Tile Picking in 3D

  • 3 comments
  • 930 blog views
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A Terrain Minimap with SlimDX and DirectX 11

  • 2 comments
  • 864 blog views
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Adding Shadow-mapping and SSAO to the Terrain

  • 0 comments
  • 920 blog views
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Rendering Water with Displacement Mapping

  • 0 comments
  • 638 blog views
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SSAO with SlimDX and DirectX11

  • 2 comments
  • 951 blog views
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Windows 8.1 and SlimDX

  • 0 comments
  • 1,149 blog views
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Shadow Mapping with SlimDX and DirectX 11

  • 0 comments
  • 863 blog views
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Expanding our BasicModel Class

  • 0 comments
  • 497 blog views
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Particle Systems using Stream-Out in DirectX 11 and SlimDX

  • 2 comments
  • 1,118 blog views
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Skinned Models in DirectX 11 with SlimDX and Assimp.Net

  • 0 comments
  • 1,130 blog views
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Loading 3D Models using Assimp.Net and SlimDX

  • 4 comments
  • 1,716 blog views
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Generating Random Terrains using Perlin Noise

  • 0 comments
  • 2,266 blog views
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Drawing a Loading Screen with Direct2D in SlimDX

  • 3 comments
  • 710 blog views
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