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There were 63 results tagged with SlimDX

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Geodesic Sphere Tessellation

  • 1 comment
  • 1,294 blog views
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HLSL Cookbook: Directional Lighting

  • 0 comments
  • 859 blog views
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Hemispherical Ambient Lighting

  • 0 comments
  • 869 blog views
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Loading an SDKMESH Model file with SlimDX

  • 0 comments
  • 1,017 blog views
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Rendering Text using SlimDX SpriteTextRenderer

  • 0 comments
  • 1,059 blog views
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Simple Particle Physics

  • 2 comments
  • 937 blog views
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Pathfinding III: Putting it All Together

  • 5 comments
  • 2,580 blog views
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Pathfinding II: A* and Heuristics

  • 1 comment
  • 934 blog views
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Pathfinding 1: Map Representation and Preprocessing

  • 0 comments
  • 1,016 blog views
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New Year, new goals / things missed

  • 1 comment
  • 752 blog views
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OutOfMemoryException - Eliminating Temporary Allocations with Static Buffers in Effect Wrapper Code

  • 2 comments
  • 705 blog views
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Refactoring Rendering Code out of the Terrain Class

  • 0 comments
  • 634 blog views
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Terrain Tile Picking in 3D

  • 3 comments
  • 961 blog views
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A Terrain Minimap with SlimDX and DirectX 11

  • 2 comments
  • 886 blog views
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Adding Shadow-mapping and SSAO to the Terrain

  • 0 comments
  • 941 blog views
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Rendering Water with Displacement Mapping

  • 0 comments
  • 680 blog views
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SSAO with SlimDX and DirectX11

  • 2 comments
  • 987 blog views
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Windows 8.1 and SlimDX

  • 0 comments
  • 1,204 blog views
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Shadow Mapping with SlimDX and DirectX 11

  • 0 comments
  • 906 blog views
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Expanding our BasicModel Class

  • 0 comments
  • 522 blog views
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Particle Systems using Stream-Out in DirectX 11 and SlimDX

  • 2 comments
  • 1,187 blog views
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Skinned Models in DirectX 11 with SlimDX and Assimp.Net

  • 0 comments
  • 1,210 blog views
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Loading 3D Models using Assimp.Net and SlimDX

  • 4 comments
  • 1,863 blog views
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Generating Random Terrains using Perlin Noise

  • 0 comments
  • 2,298 blog views
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Drawing a Loading Screen with Direct2D in SlimDX

  • 3 comments
  • 738 blog views
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