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There were 96 results tagged with ai

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Implementing the particle fountain effect

  • 2 comments
  • 418 blog views
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Moving to MonoGame and Planning the AI

  • 0 comments
  • 524 blog views
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Trigger Saint!

  • 2 comments
  • 475 blog views
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Intelligent eCard development journal - debugging diary

  • 0 comments
  • 288 blog views
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async loading and syncing threads with your mainloop in C++11

  • 0 comments
  • 235 blog views
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  • Daivuk
  • 10 October 2014 - 11:50 AM

Spawn Point : Yet Another Planetary Rendering System

  • 0 comments
  • 401 blog views
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  • Mak
  • 03 September 2014 - 11:40 AM

Magical Incantations

  • 0 comments
  • 288 blog views
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  • iamvegu
  • 29 August 2014 - 03:41 PM

A Looooong Journey

  • 0 comments
  • 340 blog views
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A Wicked what now?

  • 2 comments
  • 297 blog views
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  • iamvegu
  • 22 August 2014 - 09:05 AM

RPG wip: terrain generation

  • 1 comment
  • 496 blog views
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  • arka80
  • 21 May 2014 - 10:15 AM

Working on symmetry math issues

  • 0 comments
  • 362 blog views
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Isometric View

  • 0 comments
  • 372 blog views
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Lamest progress ever ... working on the foundation

  • 0 comments
  • 358 blog views
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Added Symmetry and "Added Performance"

  • 0 comments
  • 327 blog views
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Introduced GameState Change, new Problem ...

  • 0 comments
  • 369 blog views
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AI System Progress with Video

  • 1 comment
  • 514 blog views
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Screenshot Saturday - Terrain Generation, Water

  • 0 comments
  • 403 blog views
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My Study on Fuzzy Logic

  • 5 comments
  • 549 blog views
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Developing the AI Middleware's Interface

  • 0 comments
  • 587 blog views
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SDL_vault, an asset loading helper (Updated)

  • 2 comments
  • 955 blog views
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AI System Progress and Auxnet development

  • 0 comments
  • 513 blog views
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Building My AI Engine

  • 2 comments
  • 577 blog views
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Starting to work on AI now

  • 2 comments
  • 1,100 blog views
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Imagining a Game

  • 0 comments
  • 373 blog views
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Quick Mid-Project Update

  • 1 comment
  • 321 blog views
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