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There were 103 results tagged with engine

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Radioactive Goop, Flashing Lights, And Lots More!

  • 0 comments
  • 430 blog views
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CMake: Changes for Linux

  • 2 comments
  • 576 blog views
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What Is An Engine.

  • 0 comments
  • 524 blog views
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A little 'Flare'...

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  • 648 blog views
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  • Mak
  • 18 October 2015 - 01:01 PM
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Simple stuff: Creating a spawner in UE4 using C++

  • 2 comments
  • 5,686 blog views
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Advances in LPV, Volumetric Lighting and a new Engine Architecture

  • 3 comments
  • 816 blog views
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Cascaded Light Propagation Volumes, VS RC 2015, Retarded Calculators + More stuff

  • 2 comments
  • 1,810 blog views
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Game Engine Update

  • 1 comment
  • 1,070 blog views
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NLE: Unnamed Engine. Entry #5: I see the Light!

  • 0 comments
  • 789 blog views
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NLE: Unnamed Engine. Entry #2

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  • 737 blog views
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New Shading Model and Material System!

  • 1 comment
  • 1,213 blog views
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Screen Space Reflections ( SSR ) - CONTINUED ( Aka Improvements )

  • 7 comments
  • 1,232 blog views
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Screen Space Reflections ( SSR ) - We must all accept yoshi_lol as our lord and true saviour!

  • 5 comments
  • 1,394 blog views
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Trees! - And that's about it

  • 8 comments
  • 1,079 blog views
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Color Grading! - Yay

  • 5 comments
  • 919 blog views
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WIP: Week 6 -- Node.js, Scripting, Networking

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  • 567 blog views
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WIP 5 -- Transparency Woes, Debugging and Refactoring

  • 4 comments
  • 722 blog views
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New Editor - 2 Days Progress!

  • 2 comments
  • 753 blog views
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Mid-Week Update: Transparency Woes (Pictures!)

  • 6 comments
  • 683 blog views
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WIP: Week 3 -- Threading, Chunking, and Optimizations!

  • 2 comments
  • 496 blog views
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Better trees, lighting, and now, collision detection

  • 3 comments
  • 832 blog views
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WIP: Week 2 -- Meshing, Shapes, and Worlds!

  • 0 comments
  • 599 blog views
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WIP: Week 1 -- INI Files and Resources!

  • 2 comments
  • 832 blog views
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New Journal, Old Project, Present State.

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  • 897 blog views
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Minour updates – Fixed some sponza material issues

  • 6 comments
  • 862 blog views
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