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There were 27 results tagged with level

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Day 2: The Game/Level Design

  • 1 comment
  • 102 blog views
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Day 2: The Character Design + Level Design + Concept Art Phase

  • 2 comments
  • 96 blog views
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Level Editor: Input Refactoring & Awesomium Integration

  • 0 comments
  • 242 blog views
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My first project "City Scene"

  • 4 comments
  • 300 blog views
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Terrain LOD for DirectX 10 Graphics Cards, using SlimDX and Direct3D 11

  • 0 comments
  • 431 blog views
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Dynamic Terrain Rendering with SlimDX and Direct3D 11

  • 0 comments
  • 570 blog views
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Leadwerks 3 Tutorial: Building a First-Person Shooter

  • 2 comments
  • 1,093 blog views
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How low-level should you go?

  • 0 comments
  • 682 blog views
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Introduction to the level editor for Genix...

  • 0 comments
  • 560 blog views
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  • Tarika
  • 01 December 2012 - 01:55 AM

vortxGE : Level Loading

  • 0 comments
  • 557 blog views
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SICEditor 1.0.0 - UI Changes

  • 0 comments
  • 661 blog views
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Real-Time Editor WIP - Dynamic Shader Reloader

  • 1 comment
  • 696 blog views
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Finally Binary Mesh Import!

  • 1 comment
  • 695 blog views
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SIC Engine Import Mesh Stress Test! How Many Total Polygon Count?

  • 0 comments
  • 1,077 blog views
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Ruins: level building/load/save and a new single player level

  • 11 comments
  • 921 blog views
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  • Severin
  • 01 August 2012 - 01:55 AM

Prepare 2D tile set for Rotorz Tile System

  • 0 comments
  • 1,597 blog views
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Distant Souls Demo available for Download!

  • 6 comments
  • 1,191 blog views
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Creating levels with Unity 3D

  • 2 comments
  • 6,205 blog views
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Demo finally submitted to Intel Level Up contest!

  • 0 comments
  • 1,272 blog views
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Saturday Dev Update 4

  • 0 comments
  • 438 blog views
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Moving Like Fixbot

  • 0 comments
  • 419 blog views
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Saturday Dev Update 3

  • 0 comments
  • 376 blog views
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Building Ground to Stand On

  • 0 comments
  • 441 blog views
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Beautiful Worlds, Part 1: Research

  • 0 comments
  • 490 blog views
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Basic Level Design: The Unseen Job

  • 0 comments
  • 828 blog views
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