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There were 25 results tagged with pc

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Running well behind the curve... but with lots of lights!

  • 0 comments
  • 611 blog views
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  • Mak
  • 09 November 2015 - 12:07 PM

Simple stuff: Creating a spawner in UE4 using C++

  • 2 comments
  • 5,240 blog views
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Fluffy Friday #3: Burning brambles

  • 1 comment
  • 796 blog views
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A paper on art direction

  • 7 comments
  • 2,254 blog views
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What Makes an Event or a Script?

  • 0 comments
  • 447 blog views
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Patching applications are alot of work

  • 0 comments
  • 413 blog views
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The process has begun

  • 0 comments
  • 639 blog views
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Efficient thread synchronization

  • 2 comments
  • 573 blog views
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Sky Battles - work in progress

  • 0 comments
  • 377 blog views
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Sky Battles - Single Player mode - Quark City vid cap.

  • 0 comments
  • 309 blog views
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Undead Castle - Sermons from Roman Haas: Sermon 5

  • 0 comments
  • 708 blog views
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  • afliii
  • 11 August 2013 - 09:05 PM

Undead Castle Overview/Updates

  • 0 comments
  • 704 blog views
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  • afliii
  • 12 July 2013 - 02:02 PM

Undead Castle - Sermons from Roman Haas

  • 2 comments
  • 846 blog views
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  • afliii
  • 29 June 2013 - 06:20 AM

Simon Roth's Maia - in Dominion!

  • 0 comments
  • 555 blog views
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  • Mak
  • 06 May 2013 - 07:54 AM

May the 4th, Be With Us - on Kickstarter!

  • 6 comments
  • 770 blog views
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  • Mak
  • 30 April 2013 - 01:10 PM

SolCommand lends a hand with an awesome Ship Concept

  • 2 comments
  • 808 blog views
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  • Mak
  • 13 April 2013 - 05:52 AM

What's Happening with my Team?

  • 2 comments
  • 975 blog views
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  • afliii
  • 07 February 2013 - 05:35 PM

Well...we're back! (and I just found out flipcode is back too!)

  • 1 comment
  • 664 blog views
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Unden: Land of the Undead

  • 0 comments
  • 847 blog views
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  • afliii
  • 06 January 2013 - 07:36 AM

The Undead Castle - Our Official Announcement

  • 2 comments
  • 1,194 blog views
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  • afliii
  • 10 December 2012 - 04:17 PM

How we Built an iOS game on PC Part 4/4: Testing, Release, Marketing

  • 14 comments
  • 6,213 blog views
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Super Gem Thief in Development

  • 0 comments
  • 628 blog views
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How we Built an iOS game on PC: Part 2/4 Building the Core

  • 3 comments
  • 8,151 blog views
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How we Built an iOS game on PC: Part 1/4: Design and Prototyping

  • 9 comments
  • 9,493 blog views
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Introducing Parkour Ninja

  • 5 comments
  • 1,159 blog views
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  • etodd
  • 20 January 2011 - 12:58 AM
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