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There were 37 results tagged with procedural

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Grouping of my [new] work so far

  • 1 comment
  • 535 blog views
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Ocean Test

  • 0 comments
  • 2,810 blog views
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  • 18 December 2015 - 12:35 PM
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Engine ignition, older, wiser, i take the long journey

  • 3 comments
  • 1,006 blog views
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  • 11 December 2015 - 04:27 PM
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I know it's been a while...

  • 0 comments
  • 591 blog views
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Chunks are proper cubes now. Also, shooter game returns

  • 0 comments
  • 1,040 blog views
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Adding Biomes and Rivers

  • 8 comments
  • 2,007 blog views
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Map Making and Model Batching

  • 0 comments
  • 1,078 blog views
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SeedWorld (voxel world engine) update 2

  • 3 comments
  • 1,510 blog views
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Jumping into the voxel world

  • 0 comments
  • 900 blog views
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Rich new world in just 3 hours!

  • 4 comments
  • 447 blog views
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RPG wip: terrain generation

  • 1 comment
  • 796 blog views
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  • 21 May 2014 - 10:15 AM
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Scope Problem ... maybe?

  • 0 comments
  • 657 blog views
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Game Jam Focus

  • 0 comments
  • 659 blog views
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Starting a new project ... series

  • 0 comments
  • 664 blog views
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World in 7 days, Day 1: Galaxies

  • 1 comment
  • 884 blog views
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  • 27 January 2014 - 07:05 PM
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The beginning

  • 2 comments
  • 716 blog views
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  • 19 December 2013 - 05:00 PM
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Generating Random Terrains using Perlin Noise

  • 0 comments
  • 2,314 blog views
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How It Started

  • 3 comments
  • 1,008 blog views
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Forest Splatting

  • 2 comments
  • 2,148 blog views
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New mountains for Goblinson Crusoe

  • 4 comments
  • 1,760 blog views
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Procedural Island Tilemap Generation

  • 2 comments
  • 1,918 blog views
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A Description Engine

  • 4 comments
  • 818 blog views
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Melee, Spell-casting, Item Use

  • 1 comment
  • 910 blog views
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Tree generator

  • 1 comment
  • 914 blog views
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Casting spells

  • 1 comment
  • 757 blog views
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