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There were 33 results tagged with procedural

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Chunks are proper cubes now. Also, shooter game returns

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Adding Biomes and Rivers

  • 8 comments
  • 0 blog views
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Map Making and Model Batching

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  • 0 blog views
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SeedWorld (voxel world engine) update 2

  • 3 comments
  • 363 blog views
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Jumping into the voxel world

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  • 474 blog views
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Rich new world in just 3 hours!

  • 4 comments
  • 296 blog views
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RPG wip: terrain generation

  • 1 comment
  • 501 blog views
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  • arka80
  • 21 May 2014 - 10:15 AM

Scope Problem ... maybe?

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  • 383 blog views
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Game Jam Focus

  • 0 comments
  • 393 blog views
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Starting a new project ... series

  • 0 comments
  • 432 blog views
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World in 7 days, Day 1: Galaxies

  • 1 comment
  • 683 blog views
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  • ManTis
  • 27 January 2014 - 07:05 PM

The beginning

  • 2 comments
  • 393 blog views
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  • montify
  • 19 December 2013 - 05:00 PM

Generating Random Terrains using Perlin Noise

  • 0 comments
  • 1,948 blog views
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How It Started

  • 0 comments
  • 768 blog views
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Forest Splatting

  • 2 comments
  • 1,819 blog views
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New mountains for Goblinson Crusoe

  • 4 comments
  • 1,343 blog views
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Procedural Island Tilemap Generation

  • 2 comments
  • 1,117 blog views
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A Description Engine

  • 4 comments
  • 589 blog views
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Melee, Spell-casting, Item Use

  • 1 comment
  • 757 blog views
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Tree generator

  • 1 comment
  • 762 blog views
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Casting spells

  • 1 comment
  • 663 blog views
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Portraits and stuff

  • 5 comments
  • 769 blog views
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Grinding away at the interface

  • 1 comment
  • 865 blog views
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Bringing the UI back up to speed

  • 0 comments
  • 794 blog views
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Back to Goblinson Crusoe

  • 1 comment
  • 963 blog views
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