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There were 1000 results tagged with tgc

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CulDeVu vs Photon Mapping

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Entity Component System: Messaging with CRTP

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Realm Crawler Design Summary

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Screenshot Saturday 209

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Loading voxel models into the game

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Screenshot Saturday 209

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Level Editor Export and massive refactor!

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Roguelike - mouse control and side project

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My Code for Doing Two Things That Sooner or Later You Will Want to do with Bezier Curves

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It goes ahead slowly

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Staying Grounded

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Greenlight!

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  • O-san
  • 27 January 2015 - 06:17 PM

GJK musings

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Nothing is a beginning

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Beautiful code

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Generic pattern maps

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A design for an indexed render queue

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SIMSpace 8.0 dev journal entry #1

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AI in Caveman

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An oo-ish version of my typical game architecture

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Building a large procedurally generated world with no load screens: How caveman 3.0 works.

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Background terrain chunk generation

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Simple sliding collisions

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Simple heuristic collision avoidance

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a working definition of good code

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